Multiresolution modeling, used to resolve the real time rendering of large scale terrain, has attracted growing interest over the last decade.
多分辨率建模作为解决大面积地形实时动态显示的手段,近年来在国内外得到普遍的重视和研究。
Experiments show that the method can effectively satisfy the real time rendering of large-scale battlefield electromagnetic environment.
实验表明,该方法能够较好满足大规模战场电磁环境实时可视化的要求。
Studying and implementing the real-time rendering of the virtual scenes.
研究与实现了真实感场景的实时渲染。
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