Especially for the graphical interfaces system subassembly, UML is adopted to analyze its static object model, dynamic object model and performance model and introduce a technique for implement of subassembly.
特别是对图形界面系统组件,运用UML对其静态对象模型,动态对象模型,功能模型做了详细的分析,并对组件的实现技术做了介绍。
参考来源 - 基于组件化的工业CT组态控制软件研究·2,447,543篇论文数据,部分数据来源于NoteExpress
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