在HUD的追求文本已经返工减少视觉混乱。
The quest texts in the HUD have been reworked to reduce visual clutter.
目的是让地图方便阅览而很多的野怪会造成视觉混乱。
The goal is the keep the maps very easy to read and a lot of critters would cause confusion.
相反地,不好的组织规划将带来不便、浪费和视觉混乱的结果。
Conversely, a bad plan results in inconvenience, waste, and visual confusion.
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