拥有游戏机的青少年玩起游戏来都倾向于持续很长的时间(一个小时或以上),并没有想要短时间内就停止的想法。
Most teenagers with a games console tend to game not in short bursts, but in long stints (upwards of an hour).
相较于想要的东西,人们都倾向于更多地去想自己不想要的是什么。
Humans tend to think more about what they do not than on what they want.
用户在上网的时候通常是本来想要跟朋友出去约会的,因此当他们在网上八卦的时候,倾向于跳过涌向他们的广告。
Users typically want to hang out with their PALS when they are online and so tend to ignore advertisements pushed at them while they are gossiping.
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