”现在Unity准备加快推进AR/VR,凭借他们独特的‘一次撰写/多种格式输出’(write once/ publish many)引擎,该引擎可以让工作室轻松地支持所有的硬件平台,同时又不必努力去选择胜利者。
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Write-Once 一次写入光盘 ; 写一次 ; 一次性可录 ; 一次写入
write once read mang 一次写入型光盘 ; 一次写进型光盘
Write Once Run Anywhere 上执行 ; 到处运行 ; 任何机器上履行 ; 写一次到处可用
write once read many 一次写入 ; 一写多读 ; 一次写入多次读取
compact disc write once 一次写入光盘 ; 一次写光盘
Write Once Only 只写一次光盘
Write-Once e 一次写入光盘
编写一次,到处显示!
I chose this language because of its famous "write once, run anywhere" capabilities.
之所以选择这种语言,是因为它著名的“一次编写到处运行”的功能。
With the radical performance improvements we've made, the promise of HTML5's write once, run anywhere comes closer to reality.
我们在性能方面做出的根本性改进,让HTML5承诺的“编写一次,到处运行”更接近现实。
Doctor Seuss once said "I do not write for children.
VOA: special.2010.05.02
Once you hear that description, it's easy to write the code, in fact. This is a place where the recursive version of it is much easier to think about than the iterative one.
实际上一旦你听到了大致描述,就能很轻松的写出代码来,在这一点上应用递归来解决问题,比用迭代要容易理解多了。
So here's the straight line, and this line is the expected payoff to Player I from choosing Down as it depends on the probability that the other person chooses Right, and then once again, we can write down the equation.
这就是第三条直线了,它表示参与人I选择下获得的收益,是另一个参与人,选右概率的一个函数,对于这一条直线,我们依然能够给出方程式
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