3D virtual human body modeling 三维虚拟人体建模
Skin deformation is one of the most important problems in virtual human modeling.
皮肤变形是虚拟人合成研究领域的重要研究方向之一。
Animating human bodies becomes one of the most active research fields in virtual human modeling.
人体骨骼动画技术是虚拟人物建模中的研究重点。
In this paper, a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry.
针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
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