Skin deformation is one of the most important problems in virtual human modeling.
皮肤变形是虚拟人合成研究领域的重要研究方向之一。
Animating human bodies becomes one of the most active research fields in virtual human modeling.
人体骨骼动画技术是虚拟人物建模中的研究重点。
In this paper, a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry.
针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
Other focus areas from this industry include pharmaceutical modeling, virtual surgery training, condition and diagnosis visualizations, total-record medical databases, and the Human Genome Project.
业界中其他领域包括制药建模、虚拟外科手术训练、环境和诊断虚拟化、完整的医疗记录数据库以及人类基因项目。
The perceptive function is the foundation of virtual human behavior modeling in the research of the intelligent virtual human autonomous behavior model.
在智能化虚拟人自主行为模型的研究过程中,感知功能是建立虚拟人行为模型的基础。
In order to support real time virtual maintenance simulation, a maintenance-task-oriented VMP modeling is addressed to represent geometry modeling and human-object interaction modeling.
为了满足仿真实时性要求,提出了面向维修任务的虚拟维修样机建模方法,进行样机的几何建模和人机交互建模。
A cognitive modeling approach is used to design a football sport simulation system of virtual human, which can achieve high-level behavioral scheming function with cognitive ability.
采用人工智能中的认知建模方法设计出虚拟人的足球运动仿真系统,实现具有认知能力的高级行为规划功能。
In order to make human motion simulation more realistic in Virtual Reality on PC platform, this paper introduces an improved method of modeling human body as a tree with constraint joints.
为了能在基于PC平台的虚拟现实中实现更具真实感的人体运动仿真,该文提出一种改进的约束求解方法,将人体建模为基于约束关节树的骨骼结构。
Virtual 3d pets are designed for the Internet by using Virtual Reality Modeling Language (VRML) in this paper, which can wink their eyes or open their mouth like human.
针对因特网环境采用虚拟实境造型语言(VRML)对虚拟动物进行三维设计,使其可以进行眨眼和“说话”,等拟人动画。
This dissertation has mostly studied the technology of three-dimensional modeling and human-computer interaction in neurosurgery virtual surgery system.
本文主要研究了神经外科虚拟手术系统中的三维建模及人机交互技术。
Kinematics modeling of virtual hand is a key issue in the research of 3d human-computer interaction.
虚拟手的运动建模是三维人机交互研究中的一个关键问题。
In some virtual reality systems, such as simulated human body model, computer games and stunts in movies, there is a need of hair modeling.
在现代的一些虚拟现实系统中,如模拟人体模型、游戏以及电影特技中需要对头发的真实感进行建模。虚拟现实的关键技术之一是对显示对象进行建模。
The modeling of realistic 3d virtual human and the motion control technology are hot research projects in the field of computer graphics.
具有真实感的三维人体造型和运动控制技术是计算机图形领域中的一项热门课题。
The modeling of realistic 3d virtual human and the motion control technology are hot research projects in the field of computer graphics.
具有真实感的三维人体造型和运动控制技术是计算机图形领域中的一项热门课题。
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