They generally tend to share very similar tastes in music and clothes, they spend their money in having a good time, and save for holidays or longer-term plans when necessary.
他们通常倾向于在音乐和服装上有着非常相似的品味,他们把钱花在享乐上,并在必要时为假期或长期计划存钱。
Many teenagers are getting experience working part-time, dealing with banks and deciding whether to save or spend their money.
许多青少年正在通过兼职工作、与银行打交道以及决定是存钱还是花钱积累经验。
So if you want to get a user to spend money or time on your application, why not model it after things that you already know your user does find value in?
因此,如果您想让用户将金钱或时间花在您的应用程序上,为何不模仿一下用户已经觉得有价值的东西呢?
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