A good starting point is to take a clean texture from the 3d Total Textures DVD into Photoshop as a base layer, and then place other grunge (dirt maps) on top.
一个好的起点是从3dtotal的纹理光盘中找一个干净的纹理在PS里作为基础层,然后放置其他的污损贴图在它上面。
Diffuse, specular, emission textures or light maps will be compressed into PVR4 format.
漫反射,高光,自发光纹理或光照贴图将被压缩到PVR4格式。
I needed some textures and trees and the easiest way for me to find these was to take screen shots of satellite maps.
我需要一些纹理材质和树木,对于我来说最简单的方法就是从卫星贴图上截屏。
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