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Where are we on the shadow map?
查查看阴影地图?
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Details on how shadow map sizes are computed are in shadow size Details page.
阴影贴图的大小是如何计算的详情在阴影大小细节页面。
The result is that objects close to the viewer get more shadow map pixels than objects far away.
结果是物体接近观看者将比更远的物体获得更多的阴影贴图像素。
The gameplay unfolds both with a traditional overhead map and in a story mode told with shadow-puppets in which the player must make choices about what has already happened.
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