Z-Occlusion Culling 收选择 ; 合剔除技术
Occlusion Culling 遮挡剔除
Dynamic Occlusion Culling 动态不可见物去除
Enable occlusion culling 启用封闭精选
rd-generation occlusion culling 第三代遮挡筛选
Horizon Occlusion Culling 地平线遮挡裁剪
occlusion culling window 遮挡剔除窗口
hierarchical occlusion culling 层次遮挡剔除
Use Occlusion Culling For Shadows 为阴影使用遮挡剔除
An efficient occlusion culling algorithm is proposed which utilizes hardware occlusion query and exploits both spatial and temporal coherence of visibility.
首先,通过对可见性时空连贯性的分析,提出了基于预测的遮挡剔除算法。
参考来源 - 面向并行环境的绘制加速技术研究·2,447,543篇论文数据,部分数据来源于NoteExpress
Use this value when you want to have almost exact occlusion culling on your moveable objects. Note: this setting takes a lot of time to calculate.
使用这个值,当你想在可移动的物体上得到几乎确切的遮挡剔除。注意:这个设定需要大量的时间来计算。
Size of each view area cell. A smaller value produces more accurate occlusion culling. The value is a tradeoff between occlusion accuracy and storage size.
每个视图区域单元格的大小, 大小越小遮挡剔除越精确。 该值是遮挡的准确性和存储大小之间的权衡。
Learn benefits of occlusion culling and use it to reduce amount of visible geometry and draw-calls in case of complex static scenes with lots of occlusion.
了解遮挡剔除的好处,在复杂的静态场景的情况下,有很多遮挡,用它来减少可见几何体的数量和绘制调用。
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