The simplified algorithm of view-point related multi-resolution terrain and the extended algorithm while its data are distributed like a band;
基于几何模型的视点相关多分辨率地形简化算法及其在数据呈带状分布情况下的扩展算法;
This paper presents a dynamic construction algorithm for the multi-resolution terrain model based on the large scale GRID data or discrete elevation data.
论述了一种基于大规模格网数据或离散高程点动态构建多分辨率地形模型的算法。
This paper proposes a dynamic simplification algorithm for the terrain model based on the Triangle Subdivision Bi tree to realize continuous view dependent multi resolution rendering of terrain mesh.
为实现地形漫游,提出基于三角形二叉树的地形网格模型动态简化算法,实现了与视点相关的连续多分辨率简化及快速动态绘制。
应用推荐