...设计原则依照Federoff(2002)引用Chuck Clanton(1998)的分法,将游戏中不同可玩性性议题归为三類:游戏介面(game interface)、游戏力学(game mechanics)与游戏互动期(game play)为基础 并 整并Fabricatore 等人(2002)研究中所建议的「可玩性類目要.
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game interface elements 游戏界面元素
Computer Game Interface Design 界面设计
Game Interface Above Chart 游戏界面如上图
mobile game interface 应用程序界面
Including Game Interface 包含游戏界面
Vision-based Game Interface 基于视觉的游戏界面
game user interface 游戏界面
Game Graphical Interface Engine 游戏图形界面引擎
The simulation USES interactivity and the game interface to make the training more engaging.
这种模拟游戏实现了学习互动,游戏界面也使得培训更加生动形象。
We noticed that the trend in game interface framing seemed to be that frames were becoming more minimalistic.
我们意识到游戏界面的框架设计似乎有越来越卡通化的趋势。
GUI Textures are perfect for presenting game interface backgrounds, buttons, or other elements to the player.
GUI贴图适合于在游戏中,对用户的游戏接口背景,按键和其他元件。
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