Building by computer modeling and rendering render the architectural design of figure into performance, can be realistic models and the design of the building after completion of the effect.
建筑效果图为由计算机建模渲染而成的建筑设计表现图,可以逼真地模拟建筑及其设计建成后的效果。
In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.
本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。
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