订单的批处理 订单的批处理(Order Batching)是在接收到每一份订单后不是马上处理 订单,而是等订单收集到一定数量之后,将相应的订单进行分类,然 后集中处理,这样可以减少...
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The paper analyzes four sources of the bullwhip effect: demand signal processing, rational game, order batching, and price variations.
对牛鞭效应的成因,从需求信号处理、订单批量、价格波动、短缺博弈四个方面进行了分析。
Therefore, order batching policy or classbased storage policy should be chosen with higher priority, while routing policy could be then used to further optimize the results.
具体决策时,应优先考虑分类存储策略和分批拣货方式,在确定其已经有效的情况下再考虑路径策略,以使拣货效率达到整体最优。
In order to take advantage of static batching, you need explicitly specify that certain objects are static and will not move, rotate or scale in the game.
为了更好地使用静态批处理,你需要明确指出哪些物体是静止的,并且在游戏中永远不会移动、旋转和缩放。
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