...23 2.2.3 研究意义23-24 2.3 关键技术24-31 2.3.1 纹理映射24-26 2.3.2 可见性判断26-29 2.3.3 细节层次技术(Levels of Detail,LOD)29-30 2.3.4 虚拟漫游(Walk-through)技术30-31 2.4 总体流程31-32 2.5 本章小结32-33 第三章 可漫游虚拟环境建模33-42 3.1 网...
基于10个网页-相关网页
评估改变工作量到这种层次的细节不是很容易,但是使用的技术和参考资料部分中讲述的完全一样。
Assessing varying workloads to this level of detail is unlikely to be easy, but the techniques are effectively the same as discussed in the Resources section.
这是一个很多技术发明的集合,导致更加透明和细节的声音,是另外一个层次。
It is the sum of so many technical innovations that gives access to a new level of transparency and resolution.
本文就多细节层次模型的网格简化算法这一实时绘制技术作了初步探讨与实践。
In this paper, the mesh simplification of multiple level of detail, one of real-time rendering techniques, is studied and implemented.
应用推荐