Pointer Density: the number of items to render in the beam bezier curve.
(指针密度):贝塞尔曲线光束渲染的物体个数。
Pointer Cursor Radius: The size of the ground pointer cursor, This number also affects the size of the objects in the bezier curve beam.
(指针光标半径):地面指针光标的尺寸,这个值也会影响贝塞尔曲线光束里的对象的尺寸。
The size of the ground pointer cursor, This number also affects the size of the objects in the bezier curve beam.
地面指针光标的尺寸,这个值也会影响贝塞尔曲线光束里的对象的尺寸。
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