Models at multiple level of detail are widely used in real time rendering of complex 3d scene, flight simulator, 3d animation, interactive visualization, and virtual reality.
它可用在复杂3d场景快速绘制、飞行模拟器、3d动画、交互式可视化和虚拟现实等应用系统中。
We achieved real-time rendering of 3D character models and walk-through of characters in a 3D scene.
实现了水墨效果的3D角色在3D水墨效果场景中的实时漫游。
Presentes a 3d human facial model structure for supporting the individual distortion and a real-time continuous multiresolution rendering method with feature-constraint.
给出了一种有效支持个性化变形的三维人脸模型结构和一种特征约束的实时连续多分辨率绘制方法。
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