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大多数的时间限制涉及到一个玩家闸门机制。
Most time dependencies involve a player gating mechanism.
youdao
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团队甚至可以将用例的静态测试作为一个闸门机制。
Teams can even use static testing of the use case as a gating mechanism.
youdao
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团队甚至可以将用例的静态测试作为一个闸门机制。
Teams can even use static testing of the use case as a gating mechanism.
youdao