• I'd say the Zerg need a unit like the Protoss High Templar.

    我必须说虫族需要一个像高阶圣堂武士一样有翻盘能力的兵种。

    youdao

  • The Zerg will start trying to infest the five other civilian settlements.

    虫族将开始试图再加上另外五个平民的定居点。

    youdao

  • The eastern and southern Zerg Hive complexes are tough but similar challenges.

    东部和南部的虫族的蜂箱复合体艰难,但类似的挑战。

    youdao

  • Once you completely clear the settlement of infestation, the Zerg won't be back.

    一旦你彻底清除清算,虫族不会回来了。

    youdao

  • With the Zerg on their heels, the Terran move to establish a new expansion.

    在虫族动弹不得之际,人类则迁移到新扩张区。

    youdao

  • When destroyed, Zerg buildings can release a brief but deadly swarm of Broodlings.

    当毁灭,虫族建筑可以释放一个简短而致命的群过去。

    youdao

  • The Zerg do not seem to have equal air power compared to the other two races.

    重组似乎没有什么强有力的空中单位可以媲美其他两族。

    youdao

  • But it gets worse: the Zerg are swarming toward other local settlements (8 to 12) too.

    但是它变得更糟:虫族都涌向其他地方殖民地(8 - 12)。

    youdao

  • When asked who he wants to play next, he says he wants to meet a good Zerg player.

    当被问到下一名想交战的选手时,他说想和一名优秀的虫族选手对垒。

    youdao

  • The new aspects of Zerg gameplay are a positive rather than a negative to the game.

    虫族的新特征对游戏来说利大于弊。

    youdao

  • We have seen first hand our friends and loved ones consumed by the nightmarish Zerg.

    我们看到了莫逆之交的朋友和挚爱之人在恶梦般的虫族手中丧生。

    youdao

  • SD: Well, probably the most difficult would be the Zerg, because they're organic units.

    唔,虫族可能是最难的,因为他们是有机生物。

    youdao

  • As the banshees retreat from the zerg base, they stumble upon a group of roaches and zerglings.

    在女妖从虫族基地撤退之后,他们遇到了一小队虫族的蟑螂和小狗。

    youdao

  • Two recent interviews hinted that it both increases zerg movement speed and hit point regeneration.

    两个最近的采访说菌毯可以增加移动速度和生命恢复速度。

    youdao

  • Use Marauders against the "real" Zerg structures (such as Spine Crawlers) in the southern part of the map.

    命令掠夺者攻击那些位于地图南部的“真的”虫族建筑物(比如说脊刺爬行虫)。

    youdao

  • It just seems to me that the immortal would be useless against Zerg with all their light damaging units.

    在我看来好像虫族的轻伤害单位根本在不朽者面前根本没用。

    youdao

  • The Zerg are well established in the area, with three big Hives (4, 5, and 6) in place that you must destroy.

    虫族建立在区域,用三个大蜂巢(4、5、6),你要将他们除灭。

    youdao

  • The Zerg go back to attacking the rocks at the backside ramp, as additional reapers move to defend the rock.

    虫族调头攻击人的总称基地后方坡道的岩块时,增援的收割者则去防止岩石遭受破坏。

    youdao

  • Early on the second night Horner reports the bio-signature of a previously unknown burrowing Zerg creature: an Infestor.

    第二晚的一开始,霍纳会报告有两个未知的虫族生化信号出现:感染虫。

    youdao

  • She creates all Zerg defenses, has the ability to level to different tiers of strength, and has a number of abilities.

    她建造所有的虫族防御工事,有科技支持以后能够花钱升级,而且有很多技能。

    youdao

  • Because of this change in detection the Zerg are more susceptible to cloaked units than they ever were in the original.

    因为这个变化,虫族较原版而言对隐形单位的防御能力大大下降。

    youdao

  • Back at the zerg base, the spine crawler picks up and repositions itself, a new feature to zerg defenses in StarCraft II.

    画面拉来回到虫族基地,脊椎爬行者正自我重整和重新定位,这是星际争霸ii中虫族的新防御特色之一。

    youdao

  • Additionally, players will be unable to "zerg" in Battlegrounds; there will be a limit to the number of players per side.

    此外,玩家不可能蜂拥进战场,每方的玩家数量有限制。

    youdao

  • As a Zerg player, you can choose to be more of a macro Zerg player or more of a micro Zerg player, or anything in between.

    假如你是虫族玩家,可以选择成为运营型或者微操型虫子,或者介于两者之间的什么虫子。

    youdao

  • We played a 15 minute game Zerg vs Terran and when you see it, you will understand why "partial" release would be a disaster.

    录制了15分钟的虫族打人族的视频,当你看到的时候就会明白,为什么一些部分放出的话会引起大灾难。

    youdao

  • The Zerg have not advanced high up the tech tree yet, so there's currently little anti-air capability to combat these aircraft.

    现阶段的虫族尚未拥有科学技术树中的高阶科学技术,所以今朝只能用微弱的防空能力来对抗这类的飞行器。

    youdao

  • Zerg buildings will not take damage when they are lifted. Burrowed units lifted will become burrowed again when the ability finishes.

    虫族建筑不会因为被升起而掉血。埋地单位在反重力技能失效之后会自动回到埋地状态。

    youdao

  • Although devoid of any defensive measures than a stout carapace, the Overlord can reveal concealed targets in its vicinity to the Zerg.

    领主除了结实的甲壳外没有任何防御手段,但是他们可以显示身边敌人的隐形单位。

    youdao

  • While we have experimented with other types of Zerg air units, there are no plans to introduce any of them to the multiplayer version of the game.

    尽管我们尝试了非常多其他种类的虫族空军,但我们并不打算把任何一个这种单位添加到多人游戏里。

    youdao

  • While we have experimented with other types of Zerg air units, there are no plans to introduce any of them to the multiplayer version of the game.

    尽管我们尝试了非常多其他种类的虫族空军,但我们并不打算把任何一个这种单位添加到多人游戏里。

    youdao

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