Bash your enemy dealing XXX % of your weapon damage.
重击敌人,造成XXX %的武器伤害。
We want weapon damage to matter, but not quite as much as it does on live.
我们想要武器伤害显得重要,但显然不是重要到它现在的这个状态。
True DPS is average weapon damage divided by the number of seconds over which you apply it.
真实的DPS是平均武器伤害由你在每秒钟输出的数字提供的。
Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.
背刺现在造成的武器伤害从175%提高到200%。额外的基础伤害提高33%。
Lava Lash: Now deals 125% off-hand weapon damage, damage is no longer affected by Flametounge.
熔岩猛击:125%副手伤害,不再从火舌武器中收益。就是说不管你副手是不是火舌都125%伤害,增加了副手风怒时的伤害。
Chimera Shot now deals 150% of weapon damage instead of 30%. Mana cost changed from 540 to 375.
奇美拉射击的伤害现在为150%武器伤害(之前是30%)。耗魔从540下降为375。
It's pure attack power and doesn't scale with weapon damage and is based on pet attack modifiers.
它完全基于AP,而与武器伤害不挂钩,并且由宠物攻击来决定伤害的高低。
Spear of the Heavens: increased radius to 2.4, % Weapon damage by 10% and increased Aether and Lightning damage.
天堂矛:增加半径到2.4米,武器百分比增加10%,增加虚化和电伤。
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
注意:武器伤害值只是估计值并且是在近距离的情况下测出。请到个别的武器介绍页查看细节。
Frost Strike: This ability can now be dodged, parried, or blocked. Weapon damage bonus reduced to 55%, down from 60%.
冰霜打击:此技能现在可以被躲闪,招架或者格挡。武器额外伤害从60%减弱到55%。
Strikes that scale with diseases changed so that the weapon damage, not just the flat damage, scales with the disease.
打击技能的疾病加成改变,武器伤害也会受疾病加成。
Frost strike: Instantly strike the enemy, causing 50% weapon damage plus 3 as Frost damage. Does double damage to Frozen targets.
冰霜打击:瞬发攻击,造成武器伤害的50%及3点冰霜伤害。对冻结目标造成双倍伤害。
Batt Fangs: increased activation rate to 20%, slightly increased projectile speed, % Weapon damage now scales with rank but starts lower.
蝙蝠牙(蝙蝠):增加激活率到20%,略微增加投射物速度,武器伤害现在随等级上升,但是前期下降降。
It deals XXX % of your weapon damage to anything directly in front of the barbarian for a fair distance; nearly to the edge of the screen.
造成正对野蛮人面前一段直线距离内敌人XXX %的武器伤害,直到屏幕边。
Vanquish a wounded opponent dealing 250% weapon damage. Target must be below 10% health. Undead targets take an additional 344 to 366 damage.
对一个受伤的目标造成250%伤害。该目标的生命值必须低于10%。对不死系目标造成额外的344-366点伤害。
Rib Spreader has an average damage of 450.5, while Lungbreaker has an average damage of 350.5 Thus, we lose 25 base weapon damage by making the swap.
解骨的平均伤害是450.5(DPH),肺穿的平均伤害是350.5(DPH)。因此,双手交换后我们损失了25点基础武器伤害。
Necrotic Strike (level 83) : Necrotic Strike is a new attack that deals weapon damage and applies a debuff that absorbs an amount of healing based on the damage done.
坏死打击(等级83):坏死性罢工是新的攻击的武器伤害,并适用于涉及一个减益效果能吸收了数额为基础愈合关于伤害。
Scourge strike has been revamped - An unholy strike that deals 50% of weapon damage as Physical damage plus 400 (Shows as 40000 in the tooltip but I'll assume it's a typo).
天灾打击被重新设计:一个邪恶的打击造成50%的伤害再加上400点的物理伤害(显示是40000,但私下认为是手误)。
Remember that some units deal bonus damage to other units. You can see this information easily in-game by mousing over a unit's weapon on its information pane.
记住一些单位对某些单位有额外伤害,你可以很容易地在游戏中把鼠标移到单位的信息面板中的武器上,查看相关信息。
Usually, these charts include the name of the weapon and how much damage the weapon does.
通常,这些图表包括武器名称及武器的破坏力有多大。
SCALPEL is a small weapon system that offers precision engagement while minimizing the potential for collateral damage in close air support and urban environments.
SCALPEL是一种小型武器系统,能够提供精确作战能力,并且最小化近距离空中支援和城市环境中作战造成间接伤害的可能。
A high-power, solid-state directed energy weapon has the ability to damage, disable or destroy targets at the speed of light, with little to no collateral damage.
高功率固态定向能武器可以光速杀伤目标、摧毁目标或使目标丧失战斗能力,而且没有附带损害。
Using this array, you can build a table that shows the weapon, the damage the weapon can do, and the result of a damage roll.
使用此数组,您可以构建一张显示武器、武器的破坏力及伤害判定结果表。
The system supports the enhanced ground attack role of the Typhoon and the ongoing desire to reduce collateral damage without the need for additional sensors or weapon enhancements.
该系统支持的“台风”增强地面进攻的任务所需以及减少额外传感器或武器的增强所带来的附带损害。
The use of any cyber-weapon would have to be proportional to the threat, not inflict undue collateral damage and avoid civilian casualties.
任何网络武器的使用会和威胁相称,不会造成过分的的间接损害并且避免平民的伤亡。
Studies have shown that tomatoes, which are rich in antioxidants and the lycopene, could prove a weapon against sun damage.
相关研究表明,西红柿富含抗氧化物及茄红素,因此能够有效防晒。
Increased the Fire damage inflicted by the Icebreaker weapon enchantment.
增加了破冰者武器附魔造成的火焰伤害。
A few creatures are harmed by more than one kind of weapon. A weapon of either type overcomes this damage reduction.
一些生物会受到不止一种武器的伤害。其中任意一种武器都可以克服伤害减免。
A few creatures are harmed by more than one kind of weapon. A weapon of either type overcomes this damage reduction.
一些生物会受到不止一种武器的伤害。其中任意一种武器都可以克服伤害减免。
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