Now, how do we translate this to weapon damage?
现在,我们要如何将这转化成武器伤害呢?
Rend's Scaling with weapon damage has been improved.
流血伤害将获得更多的武器伤害加成。
Devastate - Reduced to 50% of weapon damage from 80%.
毁灭打击-从80%减少到50%武器伤害。
Each Adrenaline Point increases weapon damage by 10%.
每点肾上腺素增加10%武器伤害。
Backstab now deals 150% weapon damage, down from 200%.
背刺现在造成的武器伤害从200%降低到150%。
Stormstrike now deals 225% weapon damage, up from 125%.
风暴打击由125%武器伤害提高到225%。
Rune Strike now deals 150% weapon damage, down from 200%.
符文打击现在只造成150%的武器伤害,从200%下调。
Added Weapon Damage and Weapon Speed Multiplier triggers.
用触发获得武器伤害和攻击速度倍率。
Fan of Knives: Now causes 75% weapon damage with all weapons.
刀阵:现在所有武器都造成75%的武器伤害。
Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.
神圣风暴现在可以对8码内的4个敌人造成110%的武器伤害。
Whirlwind will hit an unlimited number of targets, but only for 50% of weapon damage.
旋风将达到一个无限数量的目标,但只有50%的武器伤害。
Blood Strike Off-Hand now scales from weapon damage instead of offhand weapon damage.
血打副手攻击现在基础伤害不是副手武器伤害了,统一了。
A certain kind of weapon can sometimes damage the creature normally, as noted below.
某些特定的武器有时也可以造成正常伤害,见如下说明。
Rend: Damage has been adjusted to be less base and more weapon based.
撕裂:调整降低其基础伤害,提高其基于武器的伤害。
Ability: Frostbrand Weapon: Rank 6 damage has been increased very slightly.
冰封武器:等级6的伤害被略微提升了。
You can only strike with a weapon before combat damage is dealt.
只能在伤害造成之前使用武器卡。
Flametongue Weapon: Now has a passive spell damage.
火舌武器:现在有一个被动的法术伤害效果。
Flametongue Weapon: Now has a passive spell damage.
火舌武器:现在有一个被动的法术伤害效果。
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