• To make use of these coordinates, we must first re-define them in terms of the visible area of the viewing frustum.

    利用这些坐标我们首先需根据视图锥可视重新定义它们

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  • The viewing frustum has an origin (0, 0) at the center of the screen, while screen coordinates have an origin at the upper left of the screen.

    视图截体原点(,0)屏幕中心屏幕坐标屏幕左上角

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  • The viewing frustum has an origin (0, 0) at the center of the screen, while screen coordinates have an origin at the upper left of the screen.

    视图截体原点(,0)屏幕中心屏幕坐标屏幕左上角

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