Finally, surface rendering is used to show the whole three dimensional vessels by VTK.
最后是通过血管的表面绘制方法,利用VTK对血管进行三维显示。
In this paper, we introduce a kind of surface rendering method based on ray tracing algorithm.
该文介绍了一种在光线追踪算法基础上实现的物体表面重建方法。
Three-dimensional reconstruction could be achieved and measured accurately by surface rendering.
利用表面显示法实现颈椎的三维显示并可以精确测量重建的图像。
The former improves the effect of3D surface rendering and has efficiently solved the problem of ladder phenomenon.
改进的重建算法提高了三维面显示的效果,有效地抑制了三维面显示中的阶梯效应。
The surface rendering extracts isosurface from 3D volume data, and then uses traditional graphical technology to display.
面绘制从三维体数据中抽取物体等值面,通过传统的图形学进行显示;
This paper mainly introduces the approaches of surface rendering and its application in the research on the shape of the neurons.
本文着重介绍了面绘制算法,并将它重点应用到钙离子表达的神经细胞的形态结构研究上。
For the false contour problem of the surface rendering, an anisotropic diffusion smoothing algorithm is presented for surface blur.
同时针对表面重建的伪影问题,提出了一种基于各向异性的平滑算法,使得内窥效果更加逼真;
Surface rendering produces clean-cut iso-surface, which can exhibit the three dimensional information effectively with high rate when rendering.
表面绘制方法能够产生轮廓清晰的等值面图像,有效表示数据场中的三维信息,且绘制速度快。
In this paper, the main surface rendering algorithms were introduced firstly, and the advantages and disadvantages of these algorithms were analyzed.
首先概述了面绘制的主要算法,并基于面绘制效果分析了这些算法的优缺点。
Several key techniques are described including the representation and classification of volume data, typical algorithms of surface rendering, volume rendering and hybrid rendering.
对体视化的几种关键技术进行了分类综述,介绍了体数据的表示和分类,面绘制、体绘制和混合绘制各类典型算法的原理和特点。
Surface rendering algorithms use micro-surfaces to fit the objects' surface, the results of which just show the outer surfaces of tissues, can not display the inner structures in deep levels;
面绘制算法通过生成面片来拟合物体表面,绘制结果只能展现人体组织表面信息,而无法表达数据场中深层次人体组织的三维结构;
When the transparency minimun mode was combined with X ray mode or surface rendering mode, the relationship between the intrahepatic lesions and the intrahepatic vessels could be demonstrated clearly.
透明成像模式与其它成像模式如与X线模式或表面模式组合,能同时识别肝内血管结构与周围病变组织的空间毗邻关系。
In order to reduce the number of triangular patches in surface rendering, save space and improve reconstruction results, a contour connecting method based on interzone line was proposed in this paper.
为了减少面绘制中三角面片数量,节省空间,提高重建效果,提出了经纬线连接法。
Actually rendering the pixels to the drawable surface is simple once the precise pixel values have been determined.
实际上一旦确定了精确的像素值,就可以很容易地在绘图表面上呈现像素。
The XOR effect is not the result shown in Figure 1, but it does show how the composite is responsible for rendering the icon onto the drawing surface.
异或的效果虽然不是如 图1 所示的结果,但它确实表明了composite是如何负责在图标的绘图表面上进行着色的。
EGL is used to perform surface creation and flipping (instead of rendering).
EGL是用来执行表面创建和翻转(而不是渲染)。
And a new method to estimate the normal vector of the surface in Direct Voltime Rendering in Image Space is introduced.
在象空间中的直接体绘制方法中,本文提出了一种新的估计表面法向量的方法。
Polygonization is the main approach to rendering implicit surface, for the most of graphic systems use built in hardware to display polygons.
绘制多边形可借助图形系统的硬件来实现,因此,隐式曲面的多边形化是隐式曲面绘制的主要方法。
Using these algorithms, the rendering and control of implicit surface can be treated in real time.
这些算法使得隐函数曲面的重复绘制和控制都能实时进行。
It introduces the principle of the point-based rendering and some representative methods, discusses a way to deal with some holes on the surface which make in drawing the irregular geometric form.
文章介绍了基于点绘制技术的原理和比较有代表性的点绘制方法,探讨了外形非常复杂的不规则几何体在计算机图形绘制中生成的物体表面空洞的处理方法。
Point-Based Rendering uses discrete and crowded point cloud to represent the surface of model, and it's goal is to reconstruct a continuous and equivalent surface from the point cloud.
基于点的绘制技术使用离散的三维密集点云来表征模型表面,目标是采用点元作为基本绘制单元在三维密集点云中重构出连续、视觉等价的模型表面。
Rendering techniques based on Hierarchical Surface Fragments (HSF).
基于层次表面采样的绘制技术。
The 2d medical image can be transformed into the 3d image by surface reconstruction and volume rendering.
通过表面重建和体绘制,可将医学二维图象转化为三维图象。
In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.
本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。
Underground engineering analysis of settlement data USES detect discrete point method, rendering the settlement warning cloud, which on the surface for the settlement of intuitive judgments.
地下工程沉降数据通常采用分析离散检测点的方法,绘制沉降预警云图,从而对地表的沉降情况进行直观的判断。
Based on the splatting algorithm, an accelerated algorithm is used to pick up the nearest surface volume and realize fast volume rendering.
在抛雪球法的基础上,采用提取最近表面体素的方法实现加速。
Used for the glass net cloth rendering on external heat insulation board surface, repairing the cracks of base and defaults of concrete.
用于外墙保温面层铺贴玻璃网格布抹灰,也可用于开裂基层及混凝土缺陷的修补。
Used for the glass net cloth rendering on external heat insulation board surface repairing the cracks of base and defaults of concrete.
用于外墙保温面层铺贴玻璃网格布抹灰,也可用于开裂基层及混凝土缺陷的修补。
Used for the glass net cloth rendering on external heat insulation board surface repairing the cracks of base and defaults of concrete.
用于外墙保温面层铺贴玻璃网格布抹灰,也可用于开裂基层及混凝土缺陷的修补。
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