• In shading model, the reflective, transparent, refractive and shadow effects are considered.

    在明暗处理模型中考虑了物体对光的反射、透射、折射和阴影效应。

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  • Standard material has a diffuse shading model that does an excellent job of rendering solid, non reflective objects such as plastic, ceramic, and so on.

    标准材质有一种漫反射着色模式,这对于渲染固体、以及非反射对象,例如塑料、陶瓷等等的效果是极好的。

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  • Standard material has a diffuse shading model that does an excellent job of rendering solid, non reflective objects such as plastic, ceramic, and so on.

    标准材质有一种漫反射着色模式,这对于渲染固体、以及非反射对象,例如塑料、陶瓷等等的效果是极好的。

    youdao

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