Familiar syntax that is based on GLSL, which is c-based.
基于GLSL(基于C语言)的熟悉语法。
Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES 2.0 API.
熟悉OpenGLES 2.0API的开发者会发现,WebGL使用的是GLSL基于着色的API,它在语义上与底层的OpenGL ES 2.0 API拥有类似的结构。
Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES 2.0 API.
熟悉OpenGLES 2.0API的开发者会发现,WebGL使用的是GLSL基于着色的API,它在语义上与底层的OpenGL ES 2.0 API拥有类似的结构。
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