• Under the premise, grope into the relation between e-game and education and the value of integrating e-game with curriculum.

    前提下,本文探讨电子游戏教育关系电子游戏课程整合价值

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  • We only have 5 seconds to engage a user once they open our game otherwise we lose that customer,” Catelnuovo wrote in an e-mailed response.

    一旦一个网络使用者打开了我们游戏我们只有秒钟的时间去说服他,否则我们就将失去那个顾客

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  • The iPhone, Android and now Windows Phone 7 handsets are as much e-commerce platforms as are game consoles, kiosks or the traditional personal computer.

    苹果iPhone、安卓以及微软WindowsPhone7手持设备平台,与电子游戏控制台售货传统个人电脑一样,几乎成为了电子商务平台。

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  • Make customer service convenient for the gamer to keep him from leaving the game in frustrationprovide a variety of access methods, including chat, E-mail, and telephone.

    提供方便客户服务可以避免玩家由于失望而放弃游戏需要提供各种联系方法包括网上聊天电子邮件电话。

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  • So that's what I discuss in this article: The infrastructure issues involved in the transition of game infrastructure providers from the free-spirited arena to the e-business enterprise.

    游戏基础结构提供商正在无拘无束公司过渡电子商务企业,本文讨论就是这个阶段中涉及基础结构问题

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  • The commerce service allows a game to integrate the content and control provided by the e-commerce store into the game environment through simple function calls and the Process Broker.

    通过简单函数调用流程代理程序,交易服务允许一个游戏流程代理程序和电子商务存储提供控制集成游戏环境中。

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  • After a game, scorekeepers E-mail game data to Narrative Science, which feeds it into a computer and spits out a story in minutes.

    比赛结束记分员将比赛数据电子邮件叙事科学软件(安装电脑上)上,分钟内就能完成一条新闻

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  • Now, online game infrastructure development looks a lot more like other e-business enterprises.

    目前在线游戏基础结构开发其他电子商务企业相似

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  • Playing a computer game, mindlessly surfing the Web, checking twitter, checking E-mail, and so on.

    比如玩电脑游戏随意浏览网页查看微博,查看电子邮件等等

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  • This architecture isolates the e-business-specific technologies from the game environment, allowing for upgrading and extensions to function to be carried out without affecting game code.

    这种架构电子商务技术相关技术游戏环境中分离出来,从而允许对于功能升级扩展执行影响游戏代码。

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  • Meanwhile, you can also expect, or perhaps just hope, that e-book and netbook vendors will step up their game.

    同时期待或者幻想电子书籍上网本厂商会发起他们的竞争攻势。

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  • South Korea, where the original Starcraft game was released in 1998, is the spiritual home of e-sports.

    1998年,星际争霸在韩国首发,从那之后,韩国成了电子竞技精神上故乡

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  • Sony is reportedly developing a new portable device that shares characteristics of handheld game machines, e-book readers and netbook computers, according to the Wall Street Journal.

    根据华尔街日报报道说索尼又要研发新的掌机,囊括游戏电子书上网等功能。

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  • These contacts range from technical support requests, billing and account management issues, e-mails, and in-game help requests.

    玩家联系客户服务人员时会提出各种各样问题,包括请求技术支持支付帐号管理问题以及请求游戏帮助

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  • Migrate from a game focus to a business focus, using an e-commerce model to ensure success.

    游戏视角转移业务视角,使用一个电子商务模型确保成功。

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  • The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."

    但是,游戏产业先发制人Dyson创建了娱乐软件分级制度例如给一些游戏评为E级,代表老少皆宜的游戏。

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  • Players can sign in via e-mail, Facebook or Twitter and people from all over the world as far as Africa, France, Russia and Australia are playing the game.

    世界各地玩家都可以通过电子邮件FacebookTwitte账户登录非洲法国俄罗斯澳大利亚,大家在玩这个游戏

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  • I’m viewing the iPad as a “netbook/e-reader/e-newspaper/game system”.

    iPad看做“上网本+电子书阅读器+电子报纸+游戏机”。

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  • Electronic waste, or e-waste, is the fastest growing category of trash, and it includes computers, cellphones, game consoles and some of the hardest-to-recycle materials.

    电子垃圾e-waste)已经成为数量增长最快垃圾种类包括电脑手机游戏机一些难以回收的材料

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  • The object of the game is to get your opponent's King into Checkmate (I. E. : no legal moves available), whilst defending your own King from a similar predicament.

    这个游戏对手国王消灭掉。同时要捍卫自己的国王被对方消灭。

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  • Amongst other things we will explore your key frustrations, an industry analysis, your competitive positioning and most importantly the "end game" i. e. the overall objective of your business.

    在涉及的问题方面我们着重探讨面临的困难,进行行业分析确定竞争定位重要的是要讨论“终极游戏”,贵企业的总体目标

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  • Except for the kick-off, human interference (i. e. , touching the robots) during the game is not allowed unless explicitly permitted by the referee. Violators can be disqualified from the game.

    开球外除非裁判明确下令,否则比赛期间允许任何队员干涉机器人(比如触碰机器人)。

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  • The cultural aspects of the games (e. g. Chinese History figures) affect my interest towards the game.

    游戏文化背景(:出现中国历史人物)会影响对此游戏的兴趣

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  • This server knows everything about the game, i. e. the current position of all players and the ball, the physics and so on.

    这个服务器比赛了如指掌,比如所有代球员位置物理结构等等

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  • These add rich new layers of grand strategy to the formula and yet, despite this, e: TW will be the most accessible Total War game in the series.

    丰富新的战略增加博弈规则中,但尽管如此,ETW将游戏序列易理解的。

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  • What do you think about this workshop?E. g. Time arrangement, instructor, music, game session, practical skills & handouts, etc.

    觉得次工作坊如何 (例如时间安排导师音乐游戏实用技巧教材)?

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  • After ' who ', more information about the man is added, i. e. , the man won the game.

    关系代词‘who之后,我们获知更多关于那位男人资料,也就是男人赢得比赛

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  • Today your phone is your camera, game console, TV, music player, e-book reader, alarm clock, fitness log and notepad. What's next? Everything.

    如今手机同时还是你的相机游戏机电视音乐播放器、电子阅读器闹钟健身日志记事本接下来呢?它会变成你的一切

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  • Today your phone is your camera, game console, TV, music player, e-book reader, alarm clock, fitness log and notepad. What's next? Everything.

    如今手机同时还是你的相机游戏机电视音乐播放器、电子阅读器闹钟健身日志记事本接下来呢?它会变成你的一切

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