As we have evolved into high-tech beings, we have abandoned the body by living virtual lives that over-emphasize the mind.
随着我们“进化”为“高科技生物”,我们沉浸在过分强调思想的虚拟生活当中,抛弃了我们的身体。
Technology has come up with the answer for people living along who dislike solitary meals: the virtual family dinner, where relatives hundreds of miles apart get together for a chat.
如果你是痛苦于在家独自用餐的人,先进的科学技术将能为你随时提供热闹的家庭盛宴,而参加者甚至包括你那些相隔遥远的亲友。
I see people living and working in a virtual world. We will work in virtual offices, shop in virtual supermarkets, and we will even study in virtual schools.
我看到人们在虚拟世界里生活、工作。我们将在虚拟办公室工作,在虚拟超市购物,甚至会在虚拟学校学习。
I see people living and working in a virtual would.
我看见了在虚拟世界中的人是如何生活和工作的。
EyePet, from Sony, is a computer game enabling players to view themselves on screen with their virtual animal in their living room.
索尼公司出产的EyePet是一款电子游戏。这款游戏使玩家们能够在屏幕看到他们自己在卧室里与他们的虚拟宠物呆在一起。
This artwork expresses the virtual images of living beings as a stronger presence than their physical beings by a technique of projecting interactive images on steam screens.
此作品透过一种互动图像投映到蒸气屏幕上的技术,表达了生物的虚拟图像,并获得比生物实体更强的存在感。
Perhaps we are brains in a VAT, or living in the Matrix. The philosopher Robert Nozick turns this worry into a pleasure technology, imagining a virtual-reality machine t.
或许,我们是在瓮中的大脑,或是生活在矩阵里。
An important goal of virtual reality is building a living virtual world used computer so that the users are allowed to control the virtual objects interactively.
虚拟现实的一个重要目标是使用计算机生成逼真的视觉世界,使用户可以对虚拟世界的客体进行交互式考察。
I see people living and working in a virtual world.
我看到人们在虚拟的世界生活和工作。
Nowadays, when it comes to the issues of living in the virtual world, individuals' opinions vary from person to person.
如今,当涉及到生活在虚拟世界的问题,个人的意见因人而异。
The essence of virtual , including life style of symbol virtual and living space of digit virtual , is the central representation of"the aestheticization of everyday life".
“虚拟性”作为“日常生活审美化”问题的核心表征,主要包涵符号虚拟的生活方式和数字虚拟的生存空间两个层面。
Virtual Dating Radiocarbon (Carbon-14) applies to once-living materials that are less than 50,000 years old.
虚拟测年放射性碳(碳14)模型应用于测量年龄小于50000年的物质。
Virtual Dating Radiocarbon (Carbon-14) applies to once-living materials that are less than 50,000 years old.
虚拟测年放射性碳(碳14)模型应用于测量年龄小于50000年的物质。
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