• "Filming the scene on the E-3 was a little stressful with the lights, cameras and recording equipment," he said.

    E-3空中预警机,在灯光摄像机以及录音设备拍摄电影曾让一点点的紧张,”

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  • Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.

    对象节点场景描述物体例如角色部分几何体物体,灯光摄像机等等。

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  • Creating all our elements and populating the scene with vegetation, people, props and lights.

    创造我们所有元素植被现场道具灯光

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  • This means, there are no lights, materials,... whatsoever in the scene.

    就是说现在场景没有灯光材质以及其他的东西。

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  • Shadow mapping is a texture based approach, it's easiest to think of it as "shadow textures" projecting out from lights onto the scene.

    阴影贴图基于纹理方式简单的方法看作是“阴影纹理”,灯光投射阴影场景。

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  • Lights and shadows of your scene will make all the difference about how your hair's gonna render.

    场景中的灯光阴影决定头发渲染出来什么样。

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  • Assuming your lights are set up correctly your shadows should work without much alteration, we simply have to place proxy objects in our scene to receive the shadows.

    保证位置正确设置阴影应有大的改动我们必须场景创建虚拟物体接受阴影。

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  • So with this scene, temperatures were from 1950K for the street lights and 3000K for the sidewalk lights.

    这种情景中,街道灯光温度值1950K人行道灯光的温度值为3000K。

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  • Control the intensity and color of all or selected lights in the scene in one window.

    一个窗口中同时控制场景所有所选灯光强度颜色

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  • In this render, I turned off our omni lights and as you can see the scene looks pretty good.

    这个渲染中,关闭泛光灯但是可以看出场景看上去更漂亮了。

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  • I prefer working with omni lights since they give your scene a natural look.

    喜欢使用泛光灯因为它们使场景看起来自然

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  • Point or spot lights that are fully or partially occluded by some scene objects get their pixels skipped on the GPU, so they are even cheaper.

    光源或者完全或者部分场景物体遮挡的聚光灯光源所照射的像素则被GPU所跳过因此更加廉价。

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  • This can be done in real time so it simulates the lighting that would occur in the scene if there were actual dynamic lights set up and not lightmaps.

    所以场景中没有光照贴图存在动态光源的地方,可以通过插值实时模拟光照

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  • During the first scene, which begins early in the morning, we'll strengthen the lights up to give the effect of growing daylight.

    排演天破晓第一时,我们慢慢增强灯光,以便取得天逐渐变效果

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  • Directional lights are placed infinitely far away and affect everything in the scene, like the sun.

    光源从一个位置向四面八方发出光线,就像一盏灯。

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  • During the first scene, which begins early in the morning, we'll dim the lights up to give the effect of growing daylight.

    凌晨开始第一我们慢慢增强灯光,达到亮时效果

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  • We use the GI Sky Sampler and an HDRI image to light the scene without any actual lights.

    我们使用GI天空取样HDRI图片不是实际灯光照亮这个场景

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  • Dim the stage lights down during scene two, when evening is supposed to be falling.

    第二,剧中黄昏降临的时候使舞台灯光

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  • In part two of this tutorial, I show you how to set up the textures and the lights in this scene to prepare it for render.

    教程第二部分告诉如何场景的渲染准备设置灯光纹理

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  • When the sun is up, lights and shadows of the forest and reflections of the water finally complete the magical scene of the waterfall.

    太阳升起来了水灯森林阴影反射终于完成了瀑布的神奇景象

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  • This is a screenshot of the scene and a list of all the lights in the scene.

    屏幕截图一个场景中的所有灯光名单

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  • Techniques for interacting with scene geometry, lights and Splines.

    技术现场几何灯光样条

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  • A scene reproduced on cloth transparencies with various lights shining through the cloths to produce changes in effect, intended for viewing at a distance through an aperture.

    透明的画面:窥视段距离外部透明画面上的风景,通过变动透过画面的光线,可获得不同的画面效果

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  • I reach for the light switch, and as it silently lights the scene, I return to the bed to observe the patient with an unemotional, medical eye.

    伸手。灯静静地照亮了整个病房,我走病床边,无动于衷的、医生目光观察病人

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  • Lights from hurricane lamps flickering about in the pine forest created the scene of a star-studded sky.

    松林射来零乱风灯,都成了满天星宿。

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  • When rendered, the image looks like this. You can notice that those four lights make the scene look flat. Later I'll use an ambient occlusion pass to make small details more visible.

    渲染后发现盏平行使场景看上去很,等一会使用一个环境光阻塞效果一点细节

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  • Dark scenes do not mean under-exposed scenes – If you have a night-time scene or a dark interior scene, don't just turn down the intensity of all the lights and call it a day.

    黑暗场景等于昏暗的场景如果渲染一张夜景或是昏暗的室内场景,灯光强度调小就完事儿了。降低填充光强度,甚至加一层蓝色给它降温,这都行。 但别忘了给场景中某些元素足够的光照。

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  • The scene of the banquet which is as vivid as life is only the component of lights from the projection apparatus.

    让您感受到真实存在宴会桌现场其实只是投影仪投射出的

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  • The scene of the banquet which is as vivid as life is only the component of lights from the projection apparatus.

    让您感受到真实存在宴会桌现场其实只是投影仪投射出的

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