这位将军不喜欢非战斗人员靠近战争现场。
The general does not like noncombatant personnel near a scene of action.
开启这个是因为猎人的近战技能。
We use this to get into the tree and exploit the beauties of Hunter Melee.
武器分为两大类:近战和远程。
这让猎人在近战中更可能的生存。
This is what makes the Hunter viable in short ranged combat.
重置你的英雄和你一件近战武器。
在近战中,这样可以转变战局。
剑是我国古代一种重要的近战短兵器。
可以拿1把特殊近战武器。
可以带1种特殊武器和1种特殊近战武器。
问题就在于加强近战英雄是错误的解决方法。
The problem is that buffing melee heroes is the wrong solution.
使近战攻击有X%的几率攻击到附近所有单位。
Your melee attacks have a X% chance to hit all nearby enemies.
你可以从图上看到一些靠近战车前部的结构线。
You can see some construction lines near the front of the vehicle.
战斗怒吼-现在增加攻击强度而不是增加近战攻击强度。
Battle Shout - Now increases attack power instead of melee attack power.
而在伤痕累累的北部城市摩苏尔,最近战斗连连,损伤严重。
In the scarred northern city of Mosul much of the battle damage is recent.
或许他们只是明白我有多么痛恨他们向近战中的对手射击。
Or they just know how much I hate it when they shoot into melee.
能够透过次元进行传送的强大近战单位。也能使用相位转移。
A strong melee unit capable of teleportation through the warp. Can also Phase Shift.
能够透过次元进行传送的强大近战单位。也能使用相位转移。
A strong melee unit capable of teleportation through the warp. Can also Phase Shift.
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