And this looks a little messy, but notice what's embedded in there is some familiar stuff.
这个看起来有点凌乱的,但是注意那里嵌入的是,一些类似的东西。
Not to harp on the mathematical features of this, but cubing, AX*X*X you know, if you're starting to do AX star, X star, X, every time you want to cube some value in a program, it just feels like this is going to get a little messy looking, if nothing else.
不要总是说这个的数学特性,但是体积,你们懂的,如果你开始做,在一个程序中,每次你想算几个数值的体积,感觉它就变得,有一点凌乱的,如果没有其他的。
It made the slovenly wilderness Surround that hill.
凌乱的荒野,围向山峰。
I now have eight columns, though sloppily written there, eight columns or 8 bits.
我现在有八个位数,尽管写的凌乱,就是八个位数或八个比特。
And notice, unlike Scratch where some of you might have realized it starts to get a little ugly, you have an "if else" and then you have another here and another one and things start to move and move and move like this, it gets very messy.
请注意,不像Scratch,在那里,你们其中某些人可能认识到它变得有点丑,你有一个“if,else“然后这里又另一个,那里又有一个,代码就像这样开始跳转,跳转再跳转,它开始变得有点凌乱了。
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