Are they often used during gameplay testing?
在游戏测试之中,他们会经常被用到吗?
During gameplay, the sound is off, an error occurs.
在游戏过程中,声音是关闭的,则会出现错误。
I felt pretty much in control of all player actions during gameplay.
我感到相当的游戏中所有球员的行动控制了。
If you need more fine-grained control of asset loading and unloading during gameplay, you should use Resources.
如果您需要更精细的资产的控制,在游戏中加载和卸载,可以使用Resources。
To activate the cheats, press ENTER during gameplay. Type a cheat from the list below to activate its function.
在游戏中按回车键就可激活文本输入框,在此中输入以下文本就能够激活它的感化。
Well because they are used very frequently during gameplay, hence minor delay in that audio would not feel correct.
好,在玩游戏期间非常频繁地使用他们,因此会产生轻微延迟,这使音频听起来不对。
An optical connection for Dolby Digital sound, an adjustable bass boost and stereo expander let you enjoy premium audio during gameplay.
一种光学连接杜比数字声音,可调的低音增强和立体声音频扩让你享受在游戏中在保费。
The user can now queue substitutions at any time during gameplay and the game will automatically make the substitutions at the next stoppage in play.
玩家可以在进行在比赛过程中的任何时候安排球员的替换,而当比赛有了死球的时候,预先安排的换人就会自动进行。
The player can also switch to any member of the squad to get full detailed control at any time during the gameplay.
玩家也可以随时选择小组中的任何成员进行更详细的控制。
The framerate still needs some work during transitions between gameplay and shots of players on the sideline, but for the most part everything runs well.
虽然游戏帧数还需要一些加强工作像游戏画面切换和场边球员的镜头,不过大部分都运行的很好。
The framerate still needs some work during transitions between gameplay and shots of players on the sideline, but for the most part everything runs well.
虽然游戏帧数还需要一些加强工作像游戏画面切换和场边球员的镜头,不过大部分都运行的很好。
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