• Having already put together a script to manage character stats, let's take the script one step further and add some basic inventory management.

    在整合了管理角色统计信息的脚本后,让我们进一步丰富脚本并且添加一些基本武器清单管理功能。

    youdao

  • Now that you can calculate damage, let's look at keeping track of some basic character stats, like you might use if you were running a game with several NPCs.

    现在已经可以计算破坏力,让我们查看如何跟踪一些基本任务统计信息,这种功能在要运行带有多个NPC的游戏时可能需要使用。

    youdao

  • Another being every item you wear, as items and their stats play a big role in how your character is defined.

    另外就是装备系统,物品和他们的属性点将会在很大程度上定义你的人物。

    youdao

  • There are no starting stats to distribute at character creation and stats automatically rise as you level based on their importance to your class.

    在角色创造时没有起始属性可以分配,并且在升级过程中基于对你职业的重要性,属性是自动上升的。

    youdao

  • There are no starting stats to distribute at character creation and stats automatically rise as you level based on their importance to your class.

    在角色创造时没有起始属性可以分配,并且在升级过程中基于对你职业的重要性,属性是自动上升的。

    youdao

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