• 我看到一个关于子网路遮罩的问题。

    I see a question about a subnet mask.

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  • 这是我为混合而是用的污垢遮罩。

    This is the dirt mask I used for the blending.

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  • 遮罩我们是用的我们绘制的划痕的材质。

    As a mask we use the scratch textures we painted before.

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  • 为了达到目标,我们手绘了符合参考纹理的遮罩。

    For this purpose, we manually painted masks conformed to the reference texture.

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  • 第三个局限就是您仅可使用四个以下的裁剪遮罩。

    Another limitation is that you can use up to four culling masks.

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  • 然后选择“多边形工具”开始选择我需要遮罩区域。

    I then selected the "Polygonal Tool" and began selecting areas that I wanted to mask.

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  • 按住alt,点击这个紫色的新图层为其创造一个遮罩。

    ALT + click in between the new layer with the pink layer to create a mask of the pink layer.

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  • 我创建一个图层来进行遮罩,将其移到其它图层的顶部。

    The mask was made by creating a new layer and moving it to the top of the other layers.

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  • 我做了一个遮罩,让它仅仅出现在嘴唇和脸颊这些区域。

    I used a mask to make it show up only in areas it usually shows up like on the the lip or the chin.

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  • 这个材质中,我在需要的地方使用颜色纹理和通道遮罩。

    For this material I used textures for color and mask channel where it was necessary.

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  • 而最大的错误就是这张展板在右边灰色遮罩部分的空间浪费。

    My biggest beef with this board is the waste of space in the gray box on the right side.

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  • 然后,我们使用遮罩和物体层来合成最终图像。(清美动漫)

    Then, we can use the mask and object layers to composite the final image.

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  • 我选择做一个简单的镜头动作,因为镜头遮罩方式是受限制的。

    I chose to do a simple camera movement because the camera map method is restricted.

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  • 因为它是相当多的程序,我可以轻易地得到我需要的任何遮罩。

    Since it was pretty much procedural, I could easily make any mask I needed.

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  • 在选定的遮罩中使用整合的滤镜进行散焦,避免出现噪点和颗粒。

    Integrated filter to defocus the selection mask, to avoid problems with noise or grain.

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  • 我们将学习如何创建一个跟踪和动画遮罩,以配合我们的眼睛运动。

    We'll learn how to create a tracked and animated mask to match our eye movement.

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  • 经过多次重复后,我测试出哪个区域需要被遮罩,哪些地方最合适。

    I went through many of iterations testing out what areas should be masked and what works best compositionally.

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  • 解决光污染的方法就是使用低瓦数的户外灯泡与完全阻隔溢光的遮罩。

    The solution to light pollution is to use lower-wattage outdoor bulbs and full cutoff shielding.

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  • 然后我在图像的副本上创建了一个遮罩,用笔刷移出了选择的区域。

    Then I create a mask on the copy of the image, and I start to remove the chosen zones with the "brushes".

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  • 以下代码演示如何指定用作遮罩的颜色以及如何切换它的开启和关闭。

    The following code demonstrates how to specify a color to be used for a mask and how to toggle it on and off.

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  • 遮罩类型在网格导航寻路实体组件进行设置,或者在脚本中进行控制。

    The area mask can be set in the agent properties, or thebitmask can be manipulated using a script at runtime.

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  • 在本教程中,埃尔金使用掩蔽,跟踪遮罩和假反射创造了独特的电视体验。

    In this tutorial Ergin USES masking, track mattes and fake reflections to create a unique television experience.

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  • 我变暗了黑色透明的遮罩来帮助把文字从背景分离,这使得两者没有冲突。

    I darkened the black transparent box to help separate the text from the background, so that the two didn't compete.

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  • 剔除遮罩使用层有选择地渲染一组对象。有关使用层的信息可以在这里找到。

    The Culling Mask is used for selectively rendering groups of objects using layers. More information on using layers can be found here.

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  • 你需要了解图层调色板和如何添加图层样式,并且会使用自定义图形和剪切遮罩。

    You should know your way around the Layers palette and know how to add Layer Styles, use Custom Shapes and Clipping Masks without much explanation.

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  • 使用渐变遮罩使边缘平稳地消失。选择渐变工具,在选项面板中创建下面的渐变。

    Hide the edges smoothly using a gradient mask. Pick the gradient Tool, create the below gradient in the Options Panel.

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  • 使用渐变遮罩使边缘平稳地消失。选择渐变工具,在选项面板中创建下面的渐变。

    Hide the edges smoothly using a gradient mask. Pick the gradient Tool, create the below gradient in the Options Panel.

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