As a result, a progress is made in reality of textures of virtual exhibit system based on the programmable real-time rendering technology.
对利用可编程实时渲染技术改进虚拟展示系统材质真实感表现方面取得了初步的研究成果。
In the system we can import external virtual building model, and add lights, materials and textures for it, to make it more realistic.
利用此系统可导入外部的虚拟建筑模型,并对其添加光照、增加材质和纹理等,使其更具有真实感。
In the process of building virtual worlds, it is very important to get the textures of irregular objects.
虚拟世界的建造过程中,获取不规则物体的纹理非常重要。
The method of virtual photograph is used to generate relief textures corresponding to the origin model that is simplified to six relief textures and a cuboid later.
提出了一种采用浮雕纹理贴图技术对复杂网格模型进行快速显示的方法,采用虚拟拍照方法生成原始模型相应的浮雕纹理,将原始模型简化成六幅浮雕纹理和一个长方体。
The method of virtual photograph is used to generate relief textures corresponding to the origin model that is simplified to six relief textures and a cuboid later.
提出了一种采用浮雕纹理贴图技术对复杂网格模型进行快速显示的方法,采用虚拟拍照方法生成原始模型相应的浮雕纹理,将原始模型简化成六幅浮雕纹理和一个长方体。
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