Table 1: Description of minimum server commands for syncml.
表1:syncml对服务器命令的最小需求描述。
Basic SyncML server requirements.
SyncML服务器的基本需求。
The basic requirements for a SyncML client are similar to those for a server.
对SyncML客户机的基本需求与服务器的相似。
Table 1 describes the semantics of basic SyncML operations, and summarizes basic functionality.
表1中描述了基本syncml操作的语义,并对基本功能进行了总结。
The new sync capabilities are also available for any other phone that supports the SyncML standard.
另外所有支持SyncML标准的手机也可以使用Google新推出的同步功能。
I also introduce the main elements of the SyncML protocol, to set the stage for creating a SyncML server.
我还将介绍SyncML协议的主要内容,以便能够为创建SyncML服务器搭好舞台。
However, supporting SyncML requires the ability to handle this encoding, as well as the straight XML encoding.
然而,要支持SyncML,就要求同时具有处理这种编码和普通XML编码的能力。
Rather than leaving it to guesswork, SyncML allows for each device to indicate the size of the message it can handle.
SyncML 没有任由设备凭空猜测消息的大小,而是允许每一种设备都指明它能够处理多大的消息。
SyncML, an XML-based protocol for synchronizing data, is enjoying a surge in popularity in the latest batch of mobile devices.
SyncML 是基于XML的协议,用于同步数据,现在,它正在最近盛行的移动设备的海洋中大行其道。
With this in mind, the next installment will focus on the construction of a basic server that is able to use either WBXML or XML-encoded SyncML.
有了这样的认识,下一篇专栏文章将着眼于构造一台基本的服务器,它即可以使用WBXML编码的SyncML,也可以使用XML编码。
We've already learned that in addition to implementing the semantics of the SyncML language, we'll need to be able to handle WBXML as well as XML.
我们已经学到,除了实现SyncML语言的语义之外,我们还需要能处理WBXML 和XML。
Let's conclude by looking at the basic features that a SyncML server is required to implement to provide useful data synchronization functionality.
现在让我们来总结一下SyncML服务器都要求实现哪些基本特性才能够提供可用的数据同步功能。
SyncML is intended for use over any device, but to support mobile phone class devices, a SyncML server must be able to send and receive WBXML in addition to XML.
SyncML本意是在任何设备上都可以使用,但是如果要支持移动电话类型的设备,SyncML服务器除了xml之外,还必须能够发送和接收WBXML。
SyncML seems like a great opportunity to solve this problem, and as it will work over Wireless Application Protocol (WAP), I can synchronize with a remote server wherever I am.
而SyncML看起来似乎是解决此类问题的大好机会,由于它能够在无线应用协议(Wireless Application Protocol,WAP)上使用,我无论在哪里都可以和远程的服务器保持同步了。
SyncML Device Information (DevInf): Enables the devices being synchnronized to be described (for instance, which content types are supported, how much memory is available, and so on).
SyncMLDeviceInformation(SyncML 设备信息,DevInf):用来描述被同步的设备(比如支持何种内容类型、有多少可用内存,等等)。
So I set out to see what was involved in implementing SyncML, with the intentions of integrating my cell phone and my personal information management software, then releasing the code.
因此我打算研究一下,看看如果要用SyncML将我的蜂窝电话和个人信息管理软件集成起来,都会涉及到哪些东西,然后我会发布这些代码。
So I set out to see what was involved in implementing SyncML, with the intentions of integrating my cell phone and my personal information management software, then releasing the code.
因此我打算研究一下,看看如果要用SyncML将我的蜂窝电话和个人信息管理软件集成起来,都会涉及到哪些东西,然后我会发布这些代码。
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