• Basic SyncML server requirements.

    SyncML服务器的基本需求。

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  • Table 1: Description of minimum server commands for syncml.

    表1:syncml对服务器命令的最小需求描述。

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  • Table 1 describes the semantics of basic SyncML operations, and summarizes basic functionality.

    表1中描述了基本syncml操作的语义,并对基本功能进行了总结。

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  • One significant consideration with the WBXML encoding of SyncML is the length of each document.

    在SyncML的WBXML编码问题上有一个重大问题需要考虑,这个问题就是每一份文档的长度。

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  • The new sync capabilities are also available for any other phone that supports the SyncML standard.

    另外所有支持SyncML标准的手机也可以使用Google新推出的同步功能。

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  • Android had no SyncML support until 2.1, when a new, written-from-scratch implementation was added.

    Android直到2.1才支持SyncML,是完全从头去实现的。

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  • I also introduce the main elements of the SyncML protocol, to set the stage for creating a SyncML server.

    我还将介绍SyncML协议的主要内容,以便能够为创建SyncML服务器搭好舞台。

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  • However, supporting SyncML requires the ability to handle this encoding, as well as the straight XML encoding.

    然而,要支持SyncML,就要求同时具有处理这种编码和普通XML编码的能力。

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  • Rather than leaving it to guesswork, SyncML allows for each device to indicate the size of the message it can handle.

    SyncML 没有任由设备凭空猜测消息的大小,而是允许每一种设备都指明它能够处理多大的消息。

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  • SyncML, an XML-based protocol for synchronizing data, is enjoying a surge in popularity in the latest batch of mobile devices.

    SyncML 是基于XML的协议,用于同步数据,现在,它正在最近盛行的移动设备的海洋中大行其道。

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  • With this in mind, the next installment will focus on the construction of a basic server that is able to use either WBXML or XML-encoded SyncML.

    有了这样的认识,下一篇专栏文章将着眼于构造一台基本的服务器,它即可以使用WBXML编码的SyncML,也可以使用XML编码。

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  • The SyncML encoding doesn't use them at all, but WML uses them for including tokenized body-text strings from a string table sent in the preamble.

    这些在SyncML编码中根本没有使用,但是文档头部中发来一个字符串表,WML用上面那些元素处理经过标记的主体文本字符串。

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  • We've already learned that in addition to implementing the semantics of the SyncML language, we'll need to be able to handle WBXML as well as XML.

    我们已经学到,除了实现SyncML语言的语义之外,我们还需要能处理WBXML 和XML。

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  • Let's conclude by looking at the basic features that a SyncML server is required to implement to provide useful data synchronization functionality.

    现在让我们来总结一下SyncML服务器都要求实现哪些基本特性才能够提供可用的数据同步功能。

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  • SyncML is intended for use over any device, but to support mobile phone class devices, a SyncML server must be able to send and receive WBXML in addition to XML.

    SyncML本意是在任何设备上都可以使用,但是如果要支持移动电话类型的设备,SyncML服务器除了xml之外,还必须能够发送和接收WBXML。

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  • The SyncML specifications also define a fourth technology aimed at device management and designed to enable the remote performance of administration tasks upon a device.

    SyncML规范也定义了第四种技术,用来进行设备管理和保证对设备进行远程管理操作时的性能。

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  • SyncML seems like a great opportunity to solve this problem, and as it will work over Wireless Application Protocol (WAP), I can synchronize with a remote server wherever I am.

    而SyncML看起来似乎是解决此类问题的大好机会,由于它能够在无线应用协议(Wireless Application Protocol,WAP)上使用,我无论在哪里都可以和远程的服务器保持同步了。

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  • Last time, I gave a high-level overview of SyncML, and showed what happened when I captured the first SyncML message sent from my Ericsson R520m mobile phone to my Web server.

    上一次,我从很高的角度简要介绍了SyncML,并向您展示了从我的Ericssonr 520 m型移动电话向我的Web服务器发送的第一条SyncML消息。

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  • SyncML Device Information (DevInf): Enables the devices being synchnronized to be described (for instance, which content types are supported, how much memory is available, and so on).

    SyncMLDeviceInformation(SyncML 设备信息,DevInf):用来描述被同步的设备(比如支持何种内容类型、有多少可用内存,等等)。

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  • So I set out to see what was involved in implementing SyncML, with the intentions of integrating my cell phone and my personal information management software, then releasing the code.

    因此我打算研究一下,看看如果要用SyncML将我的蜂窝电话和个人信息管理软件集成起来,都会涉及到哪些东西,然后我会发布这些代码。

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  • The goal of this exploration is to create a basic SyncML server component that can be deployed either on a Web server or on an OBEX server (for instance, on a Bluetooth-enabled computer).

    本次研究的目标是创建基本的SyncML服务器组件,它即可以部署在Web服务器上,也可以部署在OBEX服务器上(比如,在具有兰牙功能的计算机上)。

    youdao

  • The goal of this exploration is to create a basic SyncML server component that can be deployed either on a Web server or on an OBEX server (for instance, on a Bluetooth-enabled computer).

    本次研究的目标是创建基本的SyncML服务器组件,它即可以部署在Web服务器上,也可以部署在OBEX服务器上(比如,在具有兰牙功能的计算机上)。

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