• Pointer types cannot be passed in a remote call.

    无法远程调用传递指针类型

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  • Methods can actually be declared on both value and pointer types.

    方法实际上既可以声明可以声明为指针类型。

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  • Properties of anonymous types cannot contain pointer types.

    匿名别的属性不能包含指标型别。

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  • Two pointer types are identical if they have identical base types.

    如果两个指针相同类型,那么它们相同。

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  • Therefore, applications casting integer values to pointer types might need attention.

    因此需要注意将整数值转换指针类型应用程序

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  • Objective-C — being C-based — USES pointer types, which are not easily modeled in UML.

    基于C的Objective - c使用指针类型UML没有

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  • Reference types - same as pointer types, except that a reference type cannot be NULL.

    引用类型指针类型相同只是引用类型不能为NULL

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  • Pointer types - the pointer is either NULL or points to an accessible memory location.

    指针类型—指针为NULL指向某个可访问的内存位置。

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  • UNIX systems follow the LP64 model, where long and pointer types are 64 bits, but ints remain 32 bits.

    UNIX系统遵循lp64模型,其中long指针类型都是64的,但是int仍然保持为32位。

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  • C + + code developed in Win32 systems is based on the ILP32 model, where int, long, and pointer types are 32 bits.

    Win32系统开发的C++代码基于ILP32模型的,该模型中,intlong指针类型32位的。

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  • For two pointer types to be compatible, both shall be identically qualified and both shall be Pointers to compatible types.

    相容指针同一限定修饰词,所指向类型相容的。个相容的类型要符合如下规定

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  • The solution is to store pointers as pointer types or the special types defined for this purpose, such as intptr_t and uintptr_t.

    解决方案指针作为指针类型为此而定义特殊类型进行存储,例如 intptr_t 和 uintptr_t。

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  • Because structures, also known as value types, can appear on the stack, it is not always possible to create a pointer to them.

    因为结构就是通常所说类型可以堆栈里,并不能总是它们创建一个指针

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  • Some types of memory access errors (like using a NULL pointer) cause a program to crash outright.

    有些类型内存访问错误 (比如使用NULL指示器) 将会导致一个程序完全崩溃。

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  • Systems with native 32-bit types often kept both long and pointer sizes 32 bit, but introduced a new type, "long long," which was 64 bit.

    本身支持32类型系统通常保留32long指针不过这些系统引入了一个类型 “long long”, 64 位的。

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  • Systems with native 64-bit types often went to a model called "LP64," where the long and pointer sizes were both 64 bit.

    本身支持64类型系统通常采用一种称为LP64”的模型,其中long类型指针大小都是64位的。

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  • The difference among the three 64-bit models (LP64, LLP64, and ILP64) lies in the non-pointer data types.

    3 个 64模型LP64LLP64ILP64)之间的区别在于非浮点数据类型

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  • Define integer types to which any valid pointer to void can be converted.

    定义整型类型任何有效指针可以转换成这个类型

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  • Pointer to the callback function to be invoked (for one or more event Types) — for each specific event, register a callback function, and then these functions are called when the event occurs.

    指向调用函数的指针(对于多种事件类型)——每种特定的事件注册个回调函数,然后事件发生时调用这些函数

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  • There is a close relationship between two data structure types. In this case, one of the two often maintains a pointer initialized to the address of the second one.

    数据结构类型之间紧密关系情况,其中经常会维持一个指针第二个类型的住址去设定初值。

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  • The pointer and iterator types used by the container are not necessarily neither Pointers nor conforming iterators, although they shall simulate most of their expected behavior.

    容器使用指针以及迭代类型不必要指向不必要符合迭代器。(这句翻译好怪…),即便他们看起来应该模范他们应该做的行为

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  • It was this reason, in large part, which motivated the choice of pointer syntax for the declaration of objects of managed reference types.

    很大程度上说,正是这个原因促成了对托管引用类型对象声明使用指针语法选择

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  • Structures are value types and classes are reference types - classes always provide at least one level of memory indirection (a pointer to a value).

    结构类型引用类型-始终提供至少一级内存间接寻址(指向某值的指针)。

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  • Structures are value types and classes are reference types - classes always provide at least one level of memory indirection (a pointer to a value).

    结构类型引用类型-始终提供至少一级内存间接寻址(指向某值的指针)。

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