Pointer types cannot be passed in a remote call.
无法在远程调用中传递指针类型。
Methods can actually be declared on both value and pointer types.
方法实际上既可以声明为值也可以声明为指针类型。
Properties of anonymous types cannot contain pointer types.
匿名型别的属性不能包含指标型别。
Therefore, applications casting integer values to pointer types might need attention.
因此,需要注意将整数值转换为指针类型的应用程序。
Objective-C — being C-based — USES pointer types, which are not easily modeled in UML.
基于C的Objective - c使用指针类型,UML中则没有。
Reference types - same as pointer types, except that a reference type cannot be NULL.
引用类型—与指针类型相同,只是引用类型不能为NULL。
Pointer types - the pointer is either NULL or points to an accessible memory location.
指针类型—指针为NULL或指向某个可访问的内存位置。
UNIX systems follow the LP64 model, where long and pointer types are 64 bits, but ints remain 32 bits.
UNIX系统则遵循lp64模型,其中long和指针类型都是64位的,但是int仍然保持为32位。
C + + code developed in Win32 systems is based on the ILP32 model, where int, long, and pointer types are 32 bits.
在Win32系统中开发的C++代码是基于ILP32模型的,在该模型中,int、long和指针类型都是32位的。
For two pointer types to be compatible, both shall be identically qualified and both shall be Pointers to compatible types.
两个相容的指针,既要有同一的限定修饰词,所指向的类型也要相容的。而两个相容的类型要符合如下规定。
The solution is to store pointers as pointer types or the special types defined for this purpose, such as intptr_t and uintptr_t.
解决方案是将指针作为指针类型或为此而定义的特殊类型进行存储,例如 intptr_t 和 uintptr_t。
Because structures, also known as value types, can appear on the stack, it is not always possible to create a pointer to them.
因为结构,也就是通常所说的值类型,可以被用在堆栈里,并不能总是为它们创建一个指针。
Some types of memory access errors (like using a NULL pointer) cause a program to crash outright.
有些类型的内存访问错误 (比如使用一个NULL指示器) 将会导致一个程序完全崩溃。
Systems with native 32-bit types often kept both long and pointer sizes 32 bit, but introduced a new type, "long long," which was 64 bit.
本身支持32位类型的系统通常都保留32位的long和指针,不过这些系统引入了一个新类型 “long long”,它是 64 位的。
Systems with native 64-bit types often went to a model called "LP64," where the long and pointer sizes were both 64 bit.
本身支持64位类型的系统通常都采用一种称为“LP64”的模型,其中long类型和指针大小都是64位的。
The difference among the three 64-bit models (LP64, LLP64, and ILP64) lies in the non-pointer data types.
这3 个 64位模型(LP64、LLP64和ILP64)之间的区别在于非浮点数据类型。
Define integer types to which any valid pointer to void can be converted.
定义整型类型,任何有效指针都可以转换成这个类型。
Pointer to the callback function to be invoked (for one or more event Types) — for each specific event, register a callback function, and then these functions are called when the event occurs.
指向要调用的回调函数的指针(对于一种或多种事件类型)——为每种特定的事件注册一个回调函数,然后将在事件发生时调用这些函数。
There is a close relationship between two data structure types. In this case, one of the two often maintains a pointer initialized to the address of the second one.
二种数据结构类型之间有紧密的关系。在这情况,其中一个经常会维持一个指针到第二个类型的住址去设定初值。
The pointer and iterator types used by the container are not necessarily neither Pointers nor conforming iterators, although they shall simulate most of their expected behavior.
容器使用的指针以及迭代器类型既不必要指向也不必要符合迭代器。(这句翻译的好怪…),即便他们看起来应该模范他们应该做的行为。
It was this reason, in large part, which motivated the choice of pointer syntax for the declaration of objects of managed reference types.
从很大程度上说,正是这个原因,促成了对托管引用类型的对象的声明使用指针语法的选择。
Structures are value types and classes are reference types - classes always provide at least one level of memory indirection (a pointer to a value).
结构是值类型,类是引用类型-类始终提供至少一级内存间接寻址(指向某一值的指针)。
Structures are value types and classes are reference types - classes always provide at least one level of memory indirection (a pointer to a value).
结构是值类型,类是引用类型-类始终提供至少一级内存间接寻址(指向某一值的指针)。
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