If possible simplify your pixel shaders by moving code to vertex shader.
如果可能,为了简化你的像素着色器,把代码移动到顶点着色器中。
The first incarnation of these were pixel shaders, also known as fragment shaders, where the name still made sense.
第一个化身是像素着色器,也被称为片段着色器,这个名字仍然有意义。
The first incarnation of these were pixel shaders, also known as fragment shaders, where the name still made sense.
第一个化身是像素着色器,也被称为片段着色器,这个名字仍然有意义。
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