• Base pass renders object with one per-pixel directional light and all SH lights.

    基础通道一个逐像素方向所有球面调和渲染物体

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  • The remainder of the computation is performed on a per-pixel basis in a fragment program.

    剩下计算是就是片元程序像素计算修正。

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  • Pixel shader a pixel shader is a graphics processing function that calculates effects on a per-pixel basis.

    像素着色器像素着色器像素计算效果图形处理功能

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  • In Forward Rendering, some number of brightest lights that affect each object are rendered in fully per-pixel lit mode.

    正向渲染中影响物体最亮几个光源使用逐像素光照模式

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  • Per-pixel lighting is implemented by using projective texture mapping technology and simulated the train headlights successfully.

    采用投影纹理映射技术实现了像素级光照效果,成功地用来模拟列车头灯。

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  • This article demonstrates using the Imager Perl module to read and process images to create per-pixel level altitude slices of source images.

    本文演示如何使用ImagerPerl模块读取处理图像,从而为图像创建像素级别高度段。

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  • Per-pixel dynamic lighting will add significant rendering overhead to every affected pixel and can lead to objects being rendered in multiple passes.

    像素动态光照每个受影响像素增加显著的计算开销可能导致物体会被渲染多次

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  • Per-pixel dynamic lighting will add significant rendering overhead to every affected pixel and can lead to objects being rendered in multiple passes.

    每一个受到影响像素,逐像素动态累加可观的渲染耗费,并且导致物体多个通道渲染

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  • Note that light groups overlap; for example last per-pixel light blends into per-vertex lit mode so there are less "light popping" as objects and lights move around.

    注意不同的光照组间有重叠最后一个像素光源也以顶点光照模式的方式渲染,这样减少物体灯光移动时可能出现的“光照跳跃”现象。

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  • Three algorithms estimating the distortion are compared in this thesis, experimental result shows that the recursive optimal per-pixel estimate(ROPE) algorithm is the best.

    论文比较了现有的三种失真度估算方法,通过实验证明了基于像素递归估算方法是最为接近实际情况的方法。

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  • In per-pixel lighting, each pixel color is computed individually (as on the left. ) You can see that even when I use low-poly sphere for this example, the lighting still makes it look round.

    像素过程中,每个像素的颜色单独计算的(左图示)。 就算我们左图的轮廓使用低模效果,中央光照效果依然看起来非常圆润

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  • At a chunkSize of 1, this will create a per-pixel correct rendering of the distortion algorithm, while each increase in chunkSize will drastically reduce the number of SDL_BlitSurface calls required.

    chunksize1得到失真算法像素矫正呈现增大chunkSize将大大减少SDL_BlitSurface的调用次数。

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  • It presents principal component analysis on image based on neighborhood unions of per-pixel to obtain the eigenvector of per-pixel, then USES PCNN to set on fire to segment image with feature image.

    通过图像在每个像素邻域的基础进行分量分析,产生每个图像像素的特征向量PCNN得到特征图像进行点火分割

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  • The paper focuses the GPU based real-time rendering technologies. It involves the following parts: per-pixel lighting, real-time shadow, glass and velvet texture rendering, and skinned mesh rendering.

    像素光照计算、实时阴影材质丝绸材质的渲染蒙皮网格体的渲染。

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  • You are getting more computing power per pixel.

    得到每个像素越来越的计算能力

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  • The highest resolution version of the image (250 meters per pixel) is provided above. The image is available in additional resolutions from the MODIS Rapid Response Team.

    你也可以上面找到张照最高像素像素成像250),由MODIS快速反应小队额外成像系统拍摄。

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  • Both the image above and the full image are at MODIS 'maximum resolution of 250 meters per pixel.

    上述两图像完整图像都是MODIS最大分辨率-像素250

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  • The best resolution at that stage will be about 20m per pixel.

    那时最高分辨率将要达到每像素20

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  • The typical climate model simulates clouds at 28 kilometers per pixel.

    典型气候模式在模拟一般采用28公里像素的分辨率。

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  • The images were obtained at a distance of approximately 526,000 miles from Saturn and at a Sun-Saturn-spacecraft, or phase, angle of 74 degrees. Image scale is 31 miles per pixel.

    拍摄土星526,000英里,太阳-土星-飞船夹角(相位)74图像比例尺每个象素31英里。

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  • Overhead, Christie projectors produce a blended 3568 x 2000 pixel image yielding 15 pixels per inch of high definition.

    在头上Christie放映机显示一个混合的3568x 2000像素图像产生高清晰的英寸15像素

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  • The Lunar Reconnaissance Orbiter Camera (LROC) Wide Angle Camera (WAC) is imaging the surface in seven different wavelengths at a resolution of between 100 and 400 metres per pixel.

    美国宇航局的月球探测轨道器利用广角镜头7个不同波长扫描月球表面,以介于像素100到400米清晰度拍摄了大量照片。

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  • Microwindows has support for 1, 2, 4, and 8 bpp (bits per pixel) palletized displays, as well as 8, 15, 24, and 32 bpp trucolor displays.

    Microwindows支持1248bpp像素位数)的palletized显示以及 8、16、2432 bpp 的真彩色显示。

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  • The options tell the VNC server to start up with a resolution of 1024x768 and a pixel depth of 24 bits per pixel.

    这些选项指示启动服务器分辨率为1024x768像素深度像素24

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  • The GEOS-5 model normally runs at a resolution of 5 kilometers per pixel, though it can run at 3.5 kilometers, making it the most detailed global climate model in the world.

    GEOS -5模型通常使用5公里像素分辨率运行,得到世界精细的全球气候模型,实际上它还能够使用更精细的3.5公里分辨率。

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  • Lower the threshold if your camera has a higher color-constancy per pixel.

    如果摄像机像素颜色稳定性比较,那么可以降低这个阈值

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  • An object space normal map only looks at the orientation of the entire model it's applied on to calculate the per pixel directions on it's surface.

    一个物体空间法线贴图整个模型的自身朝向检视物体,并据此解算表面每个像素方向

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  • Illegal data bits per pixel setting.

    无效像素数据设置

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  • Using examples drawn from conventional transmission microscope and TV picture it is shown that an compressed picture with 0.45 bit per pixel can give a reasonable visual quality.

    普通透射电子显微镜图象电视图象一些例子表明,图象压缩到象素0.45比特时仍获得好的视觉质量。

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  • Using examples drawn from conventional transmission microscope and TV picture it is shown that an compressed picture with 0.45 bit per pixel can give a reasonable visual quality.

    普通透射电子显微镜图象电视图象一些例子表明,图象压缩到象素0.45比特时仍获得好的视觉质量。

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