Models and textures shall be named in the specified manner.
模型名称、纹理名称要按照约定的方式进行命名。
It's a total conversion, and only shares assets such as models and textures.
这是个整体的转变,仅使用模型和纹理。
Role: Create 3d models and textures of characters, objects, backgrounds used in real-time 3d games.
工作职责:制作实时3D游戏引擎中使用的3d角色、物体、场景的模型和贴图。
If you don't have any artists available, try to use some of the models and textures from this book and the XNA starter kits to get started.
如果你找不到美工,那可以试着从使用本书中的或XNA初学者开发包中的模型开始。
For instance, there are tools out there which can record 3d data at the driver level, allowing users to extract models and textures as they are sent to the GPU.
比如有一些工具能从驱动层记录3d数据,并让用户能够提取发送给GPU的模型和贴图。
3d models are created by combining and manipulating primitive object shapes and assigning textures to them.
通过组合和操作基本对象形状并分配纹理,创建3d模型。
Reduce the size of your content. Use PVRTC compression for textures and use low poly models. See the manual page about reducing file size for more information.
减少内容大小。使用PVRTC压缩纹理并使用更低多边形模型。参见有关减少文件大小的手册页面了解更多信息。
Downloading and using custom textures/models is as simple as copying files into a folder or subscribing to a pack on the workshop.
下载和使用自定义纹理/模型和复制文件到一个文件夹或订阅在车间包装简单。
Being able to place items into the game also allows them to directly view their models as they will appear in the product, enabling them to adjust materials and textures for the best visual result.
能够在游戏里放置物品同样也使他们可以在成果中直接预览到他们想要放置的模型,使他们能为了达到最好的视觉效果调整材质和贴图。
In this paper, we present the implementation of an algorithm, which can handle not only geometric simplification of models but also that of surface attributes, such as colors and textures.
本文实现一种算法,不仅能进行几何简化,还能简化模型的表面属性,包括:颜色和纹理。
Right bottom window is the Image Editor where you can preview all the textures loaded into . blend file and uv unwrap your models.
窗口右底部是图像编辑器,你可以在这里预览所有材质,展开模型。
The other part of this update is the new 'Skin Loader', used for importing custom textures and indeed models to replace the default blocks in Besiege.
这次更新的另一部分是新的皮肤装载机,用于导入自定义纹理确实模型替换默认块包围。
A low poly amazing fantastic race cars pack that can be used for any type of projects. Models have detailed realistic textures. Includes diffuse, normal and specular mapped.
一个低聚惊人的梦幻般的赛车包,可以用于任何类型的项目。模型有详细的现实纹理。包括漫反射,法线和镜面映射。
Some of the textures used to map the models and also done some test rendering.
一些用来映射模型的纹理和渲染也做了一些测试。
I also suggest that you get an artist to do the textures and 3d models for you.
我建议你找一个美工为你制作纹理和3d模型。
Other people might also be more talented doing textures and 3d models; take advantage of your coding skills and let other people do the painting.
别人在制作纹理和3d模型方面可能更有天分,你要发挥自己的编程优势并让别人为你做美工。
These models use 512x512 textures (diffuse and specular maps).
这些模型使用512*512的贴图(漫反射和镜面地图)。
These models use 512x512 textures (diffuse and specular maps).
这些模型使用512*512的贴图(漫反射和镜面地图)。
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