Role: Create 3d models and textures of characters, objects, backgrounds used in real-time 3d games.
工作职责:制作实时3 D游戏引擎中使用的3d角色、物体、场景的模型和贴图。
For instance, there are tools out there which can record 3d data at the driver level, allowing users to extract models and textures as they are sent to the GPU.
比如有一些工具能从驱动层记录3d数据,并让用户能够提取发送给GPU的模型和贴图。
Models and textures shall be named in the specified manner.
模型名称、纹理名称要按照约定的方式进行命名。
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