• A game loop has more to it than you think.

    游戏循环比你想象的要复杂。

    youdao

  • This sequence is handled through the game loop.

    这序列就是通过游戏循环来实现的。

    youdao

  • The game loop is the heartbeat of every game, no game can run without it.

    游戏循环就像心跳,没有游戏能离开它。

    youdao

  • For example, implementing a replay function in this kind of game loop is easy.

    比如,在这样的游戏循环下实现一个重播的函数并不难。

    youdao

  • With this kind of game loop, the implementation of update_game will stay easy.

    在这种游戏循环下,update_game的实现能保持简单。

    youdao

  • The game loop is just that: a loop.

    简单来说,游戏主循环就是一个循环过程。

    youdao

  • What is the game loop?

    何为游戏循环?

    youdao

  • Just like I said in the introduction, the game loop is the heartbeat of every game.

    正如我在介绍中所说,所谓游戏循环就是每个游戏的心跳。

    youdao

  • Another implementation of a game loop is to let it run as fast as possible, and let the FPS dictate the game speed.

    另一种游戏循环的实现就是让其尽可能快地运行,然后让FPS控制游戏速度。

    youdao

  • In this article I will not go into details on any of the above mentioned tasks, but will concentrate on the game loop alone.

    在本文我不会深入前面提到的各种任务的详细实现,而是专注于游戏循环这一点。

    youdao

  • But fear not, because you have just stumbled upon the one and only article that gives the game loop the attention it deserves.

    但别担心,因为你正好遇到这篇文章,这是唯一一篇给予游戏循环应有重视的文章。

    youdao

  • Thanks to my job as a game programmer, I come into contact with a lot of code for small mobile games. And it always amazes me how many game loop implementations are out there.

    多亏作为游戏程序员的工作,我能接触到大量小型手机游戏的代码,并且总让我惊奇地发现如此之多的游戏循环的实现方式。

    youdao

  • Game loop latency is not a single constant and varies over time.

    游戏循环延迟不是一个单一的常数并会随着时间的推移而异。

    youdao

  • Game loop latency is not a single constant and varies over time.

    游戏循环延迟不是一个单一的常数并会随着时间的推移而异。

    youdao

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