• Some design problems were discussed and solved such as Scene Graph, Shape Modeling, iterative algorithm on coordinate transform and collision response etc.

    探讨解决了一些设计上的问题,诸如构造场景图与几何建模、坐标变换迭代算法、碰撞响应处理等。

    youdao

  • Collision detection and collision response are the key technologies of building the virtual field environment, and also the factors affecting the result of simulation.

    碰撞、碰撞检测及碰撞响应是虚拟战场环境中非常关键的技术,直接关系到最终仿真的效果。

    youdao

  • In the movement modeling, the paper proposes a method used as describing the phenomenon of object movement, that is, using texture mapping method to describe the collision response of object.

    在运动建模中,提出了一种用来描述物体运动现象的方法,即用纹理映射法来描述物体的碰撞响应。

    youdao

  • In the movement modeling, the paper proposes a method used as describing the phenomenon of object movement, that is, using texture mapping method to describe the collision response of object.

    在运动建模中,提出了一种用来描述物体运动现象的方法,即用纹理映射法来描述物体的碰撞响应。

    youdao

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