Volume rendering and multi-resolution rendering for hybrid octree via cell projection and 3D-texture mapping are implemented.
并用体元投射和三维纹理映射方法分别实现了混合八叉树的体绘制与多分辨率绘制。
Volume rendering and multi-resolution rendering for hybrid octree via cell projection and 3D-texture mapping are implemented.
并用体元投射和三维纹理映射方法分别实现了混合八叉树的体绘制与多分辨率绘制。
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