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We should demand more from our video games, even if the violence therein is often little more than a frenetic sort of puzzle-solving, and we should demand more from those who make our games in the first place, as well as from gamers whose often overly knee-jerk reaction to this sort of thing only helps to make level-headed conversation impossible.
FORBES: Violence And Video Games In America
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It is near impossible to have a private conversation now.
BBC: The pleasures and perils of the open-plan office
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It was near impossible these days to have a conversation with a doctor, a farmer, a policeman, a teacher, even a politician and not meet that staring look, that thrust into your hand of some missive from health and safety, human resources, risk assessment or 360-degree feed-back review.
BBC: NEWS | Programmes | The Westminster Hour | Mad As Hell