As game becomes an increasingly important means in teaching, the boundary between study and playing has already been blurred.
随着游戏成为教学中越来越重要的手段,学习和游戏之间的界限早已模糊了。
Such an animal hunted as game.
为捕猎游戏的该种动物。
Topping the Academy's list as Game of the Year, was the Sims from Electronic Art.
位居学院“年度最佳游戏”金榜榜首的是来自“电子艺术”的作品:模拟人生。
This is true particularly if you want players as well as game designers to use the scripting system.
如果你希望玩家能像游戏设计者一样使用脚本系统的话,这是十分重要的。
As I've pointed out before, cs has become an integral part of other disciplines, such as game development, bioinformatics, and robotics.
正如我先前所指出的那样,计算机科学已经成为构成其他学科所需要的一部分,例如游戏开发、分析复杂生物资料、以及机器人技术。
Game consolidators, such as game portals, who provide those who want to play with access to a wide variety of games from a single source.
游戏合并者,比如游戏门户,他们让玩家能够从一个门户访问许多不同的游戏。
While the features aren't as game changing as what the BIS 3.x releases may have been, 4.0 should still be a fairly decent stepping stone.
但是功能没有像已发行的BIS 3 .X版本一样带来重大改变,4.0应该仍然是一个相当不错的步进版本。
The second audience would be the BBC2 viewing public. They needed grabby content "on rails", as game developers describe it, evoking images of a journey viewed through a window.
第二类是那些BBC二套的电视观众们,他们渴望引人入胜的内容编排,“在铁轨上”,像那些游戏开发商们描绘的,透过一扇窗观赏旅行沿途的景象。
As game worlds become more complex, with more items and more elaborate possibilities, there is more need for a physics model to determine how items in the game world behave, he says.
他说,随着游戏世界更得越来越复杂,加入了更多的对象,更多精心制作的其他可能出现的什么东西,这就需要更多的物理模型去控制游戏中对象们的行为表现。
Players use a haptic device such as a joystick to control the game.
游戏者用游戏杆之类的触觉设备玩游戏。
As China Daily wrote, "We can't completely protect our computers against these kinds of viruses, as this cat and mouse game will continue forever."
正如《中国日报》所写的,“我们无法完全保护我们的电脑不受这些病毒的侵害,因为这种猫捉老鼠的游戏将会永远持续下去。”
I can concede that a player's mental attitude can be the deciding factor in an event, for instance, a marathon running or even a less strenuous game such as chess.
我承认,一个运动员的心态可能是一个赛事的决定因素,如马拉松赛跑,或甚至是一个不那么激烈的比赛,如国际象棋。
Increasingly, companies are tapping into these desires directly through what has come to be known as "gamification": essentially, turning work into a game.
越来越多的公司通过所谓的“游戏化”直接利用这些渴望:本质上就是把工作变成游戏。
He found the game he wanted quickly, but as he took it off the shelf, he saw a golf video game next to it.
他很快就找到了他想要的游戏,但当他把它从架子上拿下来时,他看到旁边有一个高尔夫球电子游戏。
Donovan believed in using whatever tools came to hand in the "great game" of espionage — spying as a "profession."
多诺万相信在间谍活动的“大型游戏”中可以使用任何工具,因为间谍活动是一种“职业”。
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