肉搏的主要攻击属性是灵巧,次要攻击属性是敏捷。
Brawling has dexterity as its primary attack talent, and agility as its secondary attack attribute.
如果与属性值没有任何关联,那么这种攻击甚至可以通过溢出字符串限制来损害基于SAX的系统。
If it's dereferenced in an attribute value, this attack can even damage a SAX-based system by overflowing the limits of a string.
攻击者通过查找相对简短的处理时间,有可能会利用这个延长的处理属性。
An attacker can potentially exploit this extended processing attribute by looking for relatively short processing times.
httpOnlyCookies属性对付交叉站点脚本攻击十分有用;它意味着浏览器将无法通过脚本语言访问Cookie。
The httpOnlyCookies attribute is useful as a measure against cross-site scripting attacks; it indicates to the browser that the cookie should not be accessible from scripts.
一条路径的带宽受到网络的物理属性的限制—攻击者在未获得更多基础设施的情况下很难增加带宽。
Bandwidth of a path is capped by the physical properties of the network-an attacker cannot easily increase bandwidth without acquiring more infrastructure.
如此一来,攻击者就可以向该属性发送有害的XML数据,并且这些数据将被看作是完全合法的输入。
This lets attackers send harmful XML for this attribute — and as a perfectly legitimate input!
拥有此属性的魔法物品可以帮穿戴者抵消每次攻击的前3点酸液伤害。
This property absorbs the first 3 points of acid damage per attack that the wearer would normally take.
属性的类型有可能招致某些恶意攻击,或通过响应标头发送的不希望得到的数据。
Property potentially could invite certain malicious attacks or cause undesired data to be sent through the response header.
拥有此属性的魔法物品可以帮穿戴者抵消每次攻击的前3点电击伤害。
This property absorbs the first 3 points of lightning damage per attack that the wearer would normally take.
莫西亚人是边界上极具攻击性的掠夺者——莫西亚名字的由来是古英语中的mierce,意思是“拓荒者”——这很能够证明此次出土窖藏的地域属性。
The Mercians were aggressive border raiders-mercia takes its name from the Old English mierce, meaning "frontier people" -which may account for the apparent range of regional styles in the hoard.
他么不同时拥有一种寒冰属性的特殊攻击。
某些攻击会以属性伤害或属性吸取的形式对属性值造成伤害。
Some attacks deal damage to an ability score in the form of ability damage or ability drain.
生物拥有的属性伤害或属性吸取能力是超自然能力,需要进行某种形式的攻击。
The capacity that some creatures have to damage or drain ability scores is a supernatural one, requiring some sort of attack.
当攻击火属性怪物的时候,总是会受到火属性伤害。
When you attack a Fire monster, you always receive Fire damage.
用火魔法攻击火属性的敌人将提升它们的HP。
Using Fire against enemies that absorb Fire raises their HP.
定义了图中邻接点的攻击代价,并采用多属性效用理论计算其效用值。
The attack cost of adjacent nodes is defined, and the multi-attribute utility theory is adopted to quantify its value.
冰冷强化(22级)-冰冻属性的怪物将会在攻击带有强力的冰冻效果,并且拥有很强的寒冰抗性。
Frozen (Level 22) - Frozen-imbued monsters inflict Cold damage with their attacks and have strong Cold resistance.
修正导致非武器属性攻击技能的伤害及致命一击机率计算的不正确。
Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.
神授领域:每天一次,你能够指定你的一个敌人,他将在一次攻击、技能检定、法术、类法术能力中无法获得相应的属性加值。
Granted Powers: Once per day, an opponent you designate may not add its appropriate ability modifier to a single attack, skill check, spell, spell-like ability.
紧急起飞的战斗机和攻击机是在进行防御,所以战斗中使用它们的防御力及相关属性来进行结算。
Scrambled fighters and tactical bombers are defending, so refer to their defense values and abilities when resolving combat.
受此攻击失去的属性点能够以每天1点的速度恢复。
Ability points lost to damage return on their own at the rate of 1 point per day for each damaged ability.
当攻击者送出尝试利用展开实体来超出记忆体限制的XML文件时,这个属性可让您减轻这类拒绝服务攻击的影响。
This property allows you to mitigate denial of service attacks where the attacker submits XML documents that attempt to exceed memory limits via expanding entities.
当她施展任何带有医疗属性的法术时不会受到借机攻击。
She does not provoke an attack of opportunity when casting any spell with the healing descriptor.
威胁评估模块将预警分析的结果(攻击预测)作为输入,利用多属性融合技术定量分析网络安全威胁程度。
The threat-assessment pattern analyzed the threat level to network security through multi-sensor fusion technology with the result of early warning analysis.
每个任务属性旁附有一长形微距滑条,可以用来调控增加攻击速度或减低损害程度。
These can be moved, for example, to increase the speed of attack or decrease collateral damage.
攻击强度让我们错误地划分了皮甲的装备属性,这使得皮甲对战士或猎人都很有吸引力。
AP makes us split leather stats in weird ways that make it attractive to warriors and hunters.
在造成重击时,攻击会造成双倍属性吸取——若伤害以某个投骰范围来表达,则投两倍数量的骰子。
On a critical hit, an attack that causes ability drain deals twice the indicated amount of drain-if the drain is expressed as a die range, roll twice as many dice.
游戏中的人物有5种决定战斗能力的属性:攻击值、伤害、攻击速度、防御和盔甲。
The game's characters currently have five combat attributes that determine their performances in battle. They are attack value, damage, attack speed, defense, and armor.
LoadingScreen/Help37=护甲属性降低英雄受到的普通攻击和技能的伤害。
The Armor stat reduces the amount of damage a Hero takes from Basic Attacks and Abilities.
LoadingScreen/Help37=护甲属性降低英雄受到的普通攻击和技能的伤害。
The Armor stat reduces the amount of damage a Hero takes from Basic Attacks and Abilities.
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