肉搏的主要攻击属性是灵巧,次要攻击属性是敏捷。
Brawling has dexterity as its primary attack talent, and agility as its secondary attack attribute.
如果与属性值没有任何关联,那么这种攻击甚至可以通过溢出字符串限制来损害基于SAX的系统。
If it's dereferenced in an attribute value, this attack can even damage a SAX-based system by overflowing the limits of a string.
攻击者通过查找相对简短的处理时间,有可能会利用这个延长的处理属性。
An attacker can potentially exploit this extended processing attribute by looking for relatively short processing times.
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